Example #1
0
        public override IVecValue Call(IVecValue[] args, BuiltInFunctionContext context)
        {
            if (args.Length != 1)
            {
                throw new InvalidOperationException("toString must be called with 1 arg!");
            }

            if (args[0] is VecInt valueI)
            {
                return(new VecString(valueI.Value.ToString()));
            }
            else if (args[0] is VecFloat valueF)
            {
                return(new VecString(valueF.Value.ToString()));
            }
            else if (args[0] is VecBool valueB)
            {
                return(new VecString(valueB.Value.ToString()));
            }
            else if (args[0] is VecString valueS)
            {
                return(valueS);
            }
            else
            {
                throw new InvalidOperationException("toString: null not supported!");
            }
        }
Example #2
0
        public override IVecValue Call(IVecValue[] args, BuiltInFunctionContext context)
        {
            if (args.Length != 2)
            {
                throw new InvalidOperationException("setup must be called with 2 args!");
            }

            if (args[0] is VecInt width)
            {
                if (args[1] is VecInt height)
                {
                    context.AddSvgStart(width, height);
                }
                else
                {
                    throw new InvalidOperationException("setup: height must be int!");
                }
            }
            else
            {
                throw new InvalidOperationException("setup: width must be int!");
            }

            return(VecNull.Value);
        }
Example #3
0
        public override IVecValue Call(IVecValue[] args, BuiltInFunctionContext context)
        {
            if (args.Length != 1)
            {
                throw new InvalidOperationException("length must be called with one argument!");
            }

            if (args[0] is IVecContainer container)
            {
                return(new VecInt(container.Size));
            }
            else
            {
                throw new InvalidOperationException("length: value must be an array!");
            }
        }
Example #4
0
        public override IVecValue Call(IVecValue[] args, BuiltInFunctionContext context)
        {
            if (args.Length != 1)
            {
                throw new InvalidOperationException("toString must be called with 1 arg!");
            }

            if (args[0].TryConvertToFloat(out var value))
            {
                return(new VecFloat((float)Math.Sqrt(value.Value)));
            }
            else
            {
                throw new InvalidOperationException("sqrt: value must be int or float!");
            }
        }
Example #5
0
        public override IVecValue Call(IVecValue[] args, BuiltInFunctionContext context)
        {
            if (args.Length != 1)
            {
                throw new InvalidOperationException("setStroke must be called with 1 arg!");
            }

            if (args[0] is VecString color)
            {
                context.SetStyle(stroke: color.Value);
            }
            else
            {
                throw new InvalidOperationException("setStroke: color must be string!");
            }
            return(VecNull.Value);
        }
Example #6
0
        public override IVecValue Call(IVecValue[] args, BuiltInFunctionContext context)
        {
            if (args.Length != 1)
            {
                throw new InvalidOperationException("setFontSize must be called with 1 arg!");
            }

            if (args[0] is VecInt size)
            {
                context.SetStyle(fontSize: size.Value);
            }
            else
            {
                throw new InvalidOperationException("setFontSize: size must be int!");
            }
            return(VecNull.Value);
        }
Example #7
0
        public override IVecValue Call(IVecValue[] args, BuiltInFunctionContext context)
        {
            if (args.Length != 1)
            {
                throw new InvalidOperationException("setStrokeWidth must be called with 1 arg!");
            }

            if (args[0].TryConvertToFloat(out var width))
            {
                context.SetStyle(strokeWidth: width.Value);
            }
            else
            {
                throw new InvalidOperationException("setStrokeWidth: width must be int or float!");
            }
            return(VecNull.Value);
        }
Example #8
0
        public override IVecValue Call(IVecValue[] args, BuiltInFunctionContext context)
        {
            if (args.Length != 4)
            {
                throw new InvalidOperationException("line must be called with 4 args!");
            }

            if (args[0].TryConvertToFloat(out var x1))
            {
                if (args[1].TryConvertToFloat(out var y1))
                {
                    if (args[2].TryConvertToFloat(out var x2))
                    {
                        if (args[3].TryConvertToFloat(out var y2))
                        {
                            context.AddSvgElement("line", includeStyleAttrs: true,
                                                  ("x1", x1),
                                                  ("y1", y1),
                                                  ("x2", x2),
                                                  ("y2", y2)
                                                  );
                        }
                        else
                        {
                            throw new InvalidOperationException("line: y2 must be int or float!");
                        }
                    }
                    else
                    {
                        throw new InvalidOperationException("line: x2 must be int or float!");
                    }
                }
                else
                {
                    throw new InvalidOperationException("line: y1 must be int or float!");
                }
            }
            else
            {
                throw new InvalidOperationException("line: x1 must be int or float!");
            }

            return(VecNull.Value);
        }
Example #9
0
        public override IVecValue Call(IVecValue[] args, BuiltInFunctionContext context)
        {
            if (args.Length != 3)
            {
                throw new InvalidOperationException("text must be called with 3 args!");
            }

            if (args[0].TryConvertToFloat(out var x))
            {
                if (args[1].TryConvertToFloat(out var y))
                {
                    if (args[2] is VecString text)
                    {
                        context.AddSvgElement("text",
                                              includeStyleAttrs: true,
                                              content: text,
                                              ("x", x),
                                              ("y", y)
                                              );
                    }
                    else
                    {
                        throw new InvalidOperationException("text: text must be string!");
                    }
                }
                else
                {
                    throw new InvalidOperationException("text: y must be int!");
                }
            }
            else
            {
                throw new InvalidOperationException("text: x must be int!");
            }

            return(VecNull.Value);
        }
Example #10
0
        public override IVecValue Call(IVecValue[] args, BuiltInFunctionContext context)
        {
            if (args.Length != 3)
            {
                throw new InvalidOperationException("circle must be called with 3 args!");
            }

            if (args[0].TryConvertToFloat(out var cx))
            {
                if (args[1].TryConvertToFloat(out var cy))
                {
                    if (args[2].TryConvertToFloat(out var radius))
                    {
                        context.AddSvgElement("circle", includeStyleAttrs: true,
                                              ("cx", cx),
                                              ("cy", cy),
                                              ("r", radius)
                                              );
                    }
                    else
                    {
                        throw new InvalidOperationException("circle: radius must be int or float!");
                    }
                }
                else
                {
                    throw new InvalidOperationException("circle: cy must be int or float!");
                }
            }
            else
            {
                throw new InvalidOperationException("circle: cx must be int or float!");
            }

            return(VecNull.Value);
        }