public static IEnumerable <FloatMenuOption> GetFloatMenuOptions(this Building_CommsConsole building, Pawn myPawn)
        {
            /*if (!myPawn.CanReserve(building, 1))
             * {
             *  FloatMenuOption item = new FloatMenuOption("CannotUseReserved".Translate(), null, MenuOptionPriority.Default, null, null, 0f, null);
             *  return new List<FloatMenuOption>
             *  {
             *      item
             *  };
             * }*/
            if (!myPawn.CanReach(building, PathEndMode.InteractionCell, Danger.Some, false, TraverseMode.ByPawn))
            {
                FloatMenuOption item2 = new FloatMenuOption("CannotUseNoPath".Translate(), null, MenuOptionPriority.Default, null, null, 0f, null);
                return(new List <FloatMenuOption>
                {
                    item2
                });
            }
            if (building.Map.mapConditionManager.ConditionIsActive(MapConditionDefOf.SolarFlare))
            {
                FloatMenuOption item3 = new FloatMenuOption("CannotUseSolarFlare".Translate(), null, MenuOptionPriority.Default, null, null, 0f, null);
                return(new List <FloatMenuOption>
                {
                    item3
                });
            }
            if (!building.GetFieldViaReflection <CompPowerTrader>("powerComp").PowerOn)
            {
                FloatMenuOption item4 = new FloatMenuOption("CannotUseNoPower".Translate(), null, MenuOptionPriority.Default, null, null, 0f, null);
                return(new List <FloatMenuOption>
                {
                    item4
                });
            }
            if (!myPawn.health.capacities.CapableOf(PawnCapacityDefOf.Talking))
            {
                FloatMenuOption item5 = new FloatMenuOption("CannotUseReason".Translate(new object[]
                {
                    "IncapableOfCapacity".Translate(new object[]
                    {
                        PawnCapacityDefOf.Talking.label
                    })
                }), null, MenuOptionPriority.Default, null, null, 0f, null);
                return(new List <FloatMenuOption>
                {
                    item5
                });
            }
            if (!building.CanUseCommsNow)
            {
                Log.Error(myPawn + " could not use comm console for unknown reason.");
                FloatMenuOption item6 = new FloatMenuOption("Cannot use now", null, MenuOptionPriority.Default, null, null, 0f, null);
                return(new List <FloatMenuOption>
                {
                    item6
                });
            }
            IEnumerable <ICommunicable> enumerable = myPawn.Map.passingShipManager.passingShips.Cast <ICommunicable>().Concat(Find.FactionManager.AllFactionsInViewOrder.Cast <ICommunicable>());
            List <FloatMenuOption>      list       = new List <FloatMenuOption>();

            foreach (ICommunicable commTarget in enumerable)
            {
                ICommunicable localCommTarget = commTarget;
                string        text            = "CallOnRadio".Translate(new object[]
                {
                    localCommTarget.GetCallLabel()
                });
                Faction faction = localCommTarget as Faction;
                if (faction != null)
                {
                    if (faction.IsPlayer)
                    {
                        continue;
                    }
                    if (!Building_CommsConsole.LeaderIsAvailableToTalk(faction))
                    {
                        list.Add(new FloatMenuOption(text + " (" + "LeaderUnavailable".Translate(new object[]
                        {
                            faction.leader.LabelShort
                        }) + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null));
                        continue;
                    }
                }
                Action action = delegate
                {
                    if (commTarget is TradeShip && !Building_OrbitalTradeBeacon.AllPowered(building.Map).Any <Building_OrbitalTradeBeacon>())
                    {
                        Messages.Message("MessageNeedBeaconToTradeWithShip".Translate(), building, MessageSound.RejectInput);
                        return;
                    }
                    Job job = new Job(JobDefOf.UseCommsConsole, building);
                    job.commTarget = localCommTarget;
                    myPawn.jobs.TryTakeOrderedJob(job);
                    PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.OpeningComms, KnowledgeAmount.Total);
                };
                ITWN.PostMenuOption(list,
                                    myPawn,
                                    building,
                                    text,
                                    action,
                                    priority: MenuOptionPriority.InitiateSocial);
            }
            return(list);
        }
Example #2
0
        public override void DoWindowContents(Rect inRect)
        {
            Rect baseRect   = inRect;
            Rect leftRect   = new Rect(0f, 15f, 120f, baseRect.height - 25f);
            Rect centerRect = new Rect(baseRect.width / 2f - 220f, 120f, 440f, baseRect.height - 120f);
            Rect rightRect  = new Rect(baseRect.width - 120f, 15f, 120f, baseRect.height - 25f);

            GUI.BeginGroup(inRect);
            Rect titleRect = new Rect(baseRect.x, baseRect.y, baseRect.width, 30f);

            //       GUI.BeginGroup(titleRect);
            Text.Anchor = TextAnchor.MiddleCenter;
            Text.Font   = GameFont.Medium;
            string title = "Subsector " + storyTracker.SubsectorName;

            Widgets.Label(titleRect, title);
            Text.Font   = GameFont.Small;
            Text.Anchor = TextAnchor.UpperLeft;
            //        GUI.EndGroup();

            GUI.BeginGroup(leftRect);
            float num = leftRect.y;

            CorruptionStoryTrackerUtilities.ListSeparatorBig(ref num, leftRect.width, "ImperialFrequencies".Translate());
            num += 50f;
            for (int i = 0; i < storyTracker.ImperialFactions.Count; i++)
            {
                num += DrawFactionRowCommsIoM(storyTracker.ImperialFactions[i], num, leftRect, negotiator);
            }
            //      Widgets.DrawRectFast(leftRect, Color.white);
            GUI.EndGroup();

            this.DrawStarGrid(centerRect);
            //        GUI.BeginGroup(centerRect);
            Rect worldRect = new Rect((centerRect.x + centerRect.width / 2f) - 30f, (centerRect.y + centerRect.height / 2f) - 30f, 60f, 60f);

            if (Widgets.ButtonImage(worldRect, CorruptionStoryTrackerUtilities.PlanetMedium))
            {
                List <FloatMenuOption>      list       = new List <FloatMenuOption>();
                IEnumerable <ICommunicable> enumerable = negotiator.Map.passingShipManager.passingShips.Cast <ICommunicable>().Concat(Find.FactionManager.AllFactionsInViewOrder.Cast <ICommunicable>());
                foreach (ICommunicable commTarget in enumerable)
                {
                    ICommunicable localCommTarget = commTarget;
                    string        text            = "CallOnRadio".Translate(new object[]
                    {
                        localCommTarget.GetCallLabel()
                    });
                    Faction faction = localCommTarget as Faction;
                    if (faction != null)
                    {
                        if (faction.IsPlayer)
                        {
                            continue;
                        }
                        if (!Building_CommsConsole.LeaderIsAvailableToTalk(faction))
                        {
                            list.Add(new FloatMenuOption(text + " (" + "LeaderUnavailable".Translate(new object[]
                            {
                                faction.leader.LabelShort
                            }) + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null));
                            continue;
                        }
                    }
                    Action action = delegate
                    {
                        localCommTarget.TryOpenComms(negotiator);
                    };
                    list.Add(new FloatMenuOption(text, action, MenuOptionPriority.InitiateSocial, null, null, 0f, null, null));
                }
                Find.WindowStack.Add(new FloatMenu(list, null, false));
            }
            TooltipHandler.TipRegion(worldRect, "CurrentWorldInfoRect".Translate(new object[]
            {
                Find.World.info.name
            }));

            Rect worldLabelrect = worldRect;

            worldLabelrect.y    += 65f;
            worldLabelrect.width = 80f;
            GUI.color            = Color.red;
            Widgets.Label(worldLabelrect, Find.World.info.name);
            GUI.color = Color.white;

            foreach (StarMapObject current in storyTracker.SubSectorObjects)
            {
                //          Log.Message(current.objectName + current.objectRect.ToString());
                //          Widgets.DrawRectFast(current.objectRect, Color.red);

                if (Widgets.ButtonImage(current.objectRect, current.objectTex))
                {
                }

                TooltipHandler.TipRegion(current.objectRect, "StarmapObjectInfo".Translate(new object[]
                {
                    current.objectName,
                    current.diameter,
                    "Unknown"
                }));
            }

            //            GUI.EndGroup();

            GUI.BeginGroup(rightRect);

            //      Widgets.DrawRectFast(rightRect, Color.red);
            float num2 = rightRect.y;

            CorruptionStoryTrackerUtilities.ListSeparatorBig(ref num2, rightRect.width, "UnknownFrequencies".Translate());
            num2 += 50f;
            for (int i = 0; i < storyTracker.XenoFactions.Count; i++)
            {
                num2 += DrawFactionRowCommsXeno(storyTracker.XenoFactions[i], num2, rightRect, negotiator);
            }

            GUI.EndGroup();
            GUI.EndGroup();
            if (Widgets.CloseButtonFor(inRect.AtZero()))
            {
                this.Close();
            }
        }