Example #1
0
    public override void ConfigureBuildingTemplate(GameObject go, Tag prefab_tag)
    {
        go.AddOrGet <DropAllWorkable>();
        Prioritizable.AddRef(go);
        go.AddOrGet <BuildingComplete>().isManuallyOperated = false;
        Fabricator fabricator = go.AddOrGet <Fabricator>();

        BuildingTemplates.CreateFabricatorStorage(go, fabricator);
    }