public override bool SetSkin() { m_Skin = new BuildingSkin(); if (m_Skin != null) { m_Skin.SetGameRole(this, MoveState.Walk, m_Core.m_Camp, m_Core.m_IsPlayer); m_Skin.ResetSkin(); } return(true); }
public void ShowEditHp(int bear) { if (m_Skin == null) { m_Skin = new BuildingSkin(); m_Skin.SetGameRole(this, MoveState.Fly, LifeMCamp.ATTACK, true); } m_Skin.ShowHP(1, 1, 1, bear); ShowAlwayHp(true); }