Example #1
0
 public void leaveBuilding()
 {
     if (buildingInsideOf)
     {
         //Debug.Log("left building");
         buildingInsideOf.removeCitizenFromInsideBuilding(this);
         setBuildingIsInsideOf(null);
         transform.GetChild(0).gameObject.SetActive(true);
         isInsideBuilding = false;
     }
     else
     {
         stopMovement();
     }
 }