Example #1
0
 static void Postfix(BuildWatermark __instance)
 {
     // Hide only if in game so that it still shows on the main menu.
     if (Options.Opts.IsWatermarkDisabled && Game.Instance)
     {
         __instance.Show(false);
     }
 }
Example #2
0
 protected override void OnPrefabInit()
 {
     base.OnPrefabInit();
     Instance = this;
 }