private void OnGUI() { clients = EditorGUILayout.IntField("Clients amount", clients, options: null); GUILayout.BeginArea(new Rect(0, 60, 700, 1000)); GUILayout.Label("Scenes:"); foreach (EditorBuildSettingsScene scene in EditorBuildSettings.scenes) { string[] ara = scene.path.Split('/'); GUILayout.Label(" " + ara[ara.Length - 1].Split('.')[0]); } GUILayout.EndArea(); if (GUILayout.Button("Build and open")) { BuildScript.Build(clients, Application.GetBuildTags()); } }