Example #1
0
        void InitiateDeleteSelectedInAssetList(BuildInfo buildReportToDisplay, BuildReportTool.AssetList listToDeleteFrom)
        {
            if (listToDeleteFrom.IsNothingSelected)
            {
                return;
            }


            BuildReportTool.SizePart[] all = listToDeleteFrom.All;

            int numOfFilesRequestedToDelete = listToDeleteFrom.GetSelectedCount();
            int numOfFilesToDelete          = numOfFilesRequestedToDelete;
            int systemDeletionFileCount     = 0;
            int brtFilesSelectedForDelete   = 0;


            // filter out files that shouldn't be deleted
            // and identify unrecoverable files
            for (int n = 0, len = all.Length; n < len; ++n)
            {
                BuildReportTool.SizePart b = all[n];
                bool isThisFileToBeDeleted = listToDeleteFrom.InSumSelection(b);

                if (isThisFileToBeDeleted)
                {
                    if (BuildReportTool.Util.IsFileInBuildReportFolder(b.Name) &&
                        !BuildReportTool.Util.IsUselessFile(b.Name))
                    {
                        //Debug.Log("BRT file? " + b.Name);
                        --numOfFilesToDelete;
                        ++brtFilesSelectedForDelete;
                    }
                    else if (BuildReportTool.Util.HaveToUseSystemForDelete(b.Name))
                    {
                        ++systemDeletionFileCount;
                    }
                }
            }

            if (numOfFilesToDelete <= 0)
            {
                if (brtFilesSelectedForDelete > 0)
                {
                    EditorApplication.Beep();
                    EditorUtility.DisplayDialog("Can't delete!",
                                                "Take note that for safety, Build Report Tool assets themselves will not be included for deletion.",
                                                "OK");
                }

                return;
            }


            // prepare warning message for user

            bool deletingSystemFilesOnly = (systemDeletionFileCount == numOfFilesToDelete);
            bool deleteIsRecoverable     = !deletingSystemFilesOnly;

            string plural = "";

            if (numOfFilesToDelete > 1)
            {
                plural = "s";
            }

            string message;

            if (numOfFilesRequestedToDelete != numOfFilesToDelete)
            {
                message = "Among " + numOfFilesRequestedToDelete + " file" + plural + " requested to be deleted, only " +
                          numOfFilesToDelete + " will be deleted.";
            }
            else
            {
                message = "This will delete " + numOfFilesToDelete + " asset" + plural + " in your project.";
            }

            // add warning about BRT files that are skipped
            if (brtFilesSelectedForDelete > 0)
            {
                message += "\n\nTake note that for safety, " + brtFilesSelectedForDelete + " file" +
                           ((brtFilesSelectedForDelete > 1) ? "s" : "") +
                           " found to be Build Report Tool assets are not included for deletion.";
            }

            // add warning about unrecoverable files
            if (systemDeletionFileCount > 0)
            {
                if (deletingSystemFilesOnly)
                {
                    message += "\n\nThe deleted file" + plural + " will not be recoverable from the " +
                               BuildReportTool.Util.NameOfOSTrashFolder + ", unless you have your own backup.";
                }
                else
                {
                    message += "\n\nAmong the " + numOfFilesToDelete + " file" + plural + " for deletion, " +
                               systemDeletionFileCount + " will not be recoverable from the " +
                               BuildReportTool.Util.NameOfOSTrashFolder + ", unless you have your own backup.";
                }

                message +=
                    "\n\nThis is a limitation in Unity and .NET code. To ensure deleting will move the files to the " +
                    BuildReportTool.Util.NameOfOSTrashFolder +
                    " instead, delete your files the usual way using your project view.";
            }
            else
            {
                message += "\n\nThe deleted file" + plural + " can be recovered from your " +
                           BuildReportTool.Util.NameOfOSTrashFolder + ".";
            }

            message +=
                "\n\nDeleting a large number of files may take a long time as Unity will rebuild the project's Library folder.\n\nProceed with deleting?";

            EditorApplication.Beep();
            if (!EditorUtility.DisplayDialog("Delete?", message, "Yes", "No"))
            {
                return;
            }

            List <BuildReportTool.SizePart> allList  = new List <BuildReportTool.SizePart>(all);
            List <BuildReportTool.SizePart> toRemove = new List <BuildReportTool.SizePart>(all.Length / 4);

            // finally, delete the files
            int deletedCount = 0;

            for (int n = 0, len = allList.Count; n < len; ++n)
            {
                BuildReportTool.SizePart b = allList[n];


                bool okToDelete = BuildReportTool.Util.IsUselessFile(b.Name) ||
                                  !BuildReportTool.Util.IsFileInBuildReportFolder(b.Name);

                if (listToDeleteFrom.InSumSelection(b) && okToDelete)
                {
                    // delete this

                    if (BuildReportTool.Util.ShowFileDeleteProgress(deletedCount, numOfFilesToDelete, b.Name,
                                                                    deleteIsRecoverable))
                    {
                        return;
                    }

                    BuildReportTool.Util.DeleteSizePartFile(b);
                    toRemove.Add(b);
                    ++deletedCount;
                }
            }

            EditorUtility.ClearProgressBar();


            // refresh the asset lists
            allList.RemoveAll(i => toRemove.Contains(i));
            BuildReportTool.SizePart[] allWithRemoved = allList.ToArray();

            // recreate per category list (maybe just remove from existing per category lists instead?)
            BuildReportTool.SizePart[][] perCategoryOfList =
                BuildReportTool.ReportGenerator.SegregateAssetSizesPerCategory(allWithRemoved,
                                                                               buildReportToDisplay.FileFilters);

            listToDeleteFrom.Reinit(allWithRemoved, perCategoryOfList,
                                    IsShowingUsedAssets
                                        ? BuildReportTool.Options.NumberOfTopLargestUsedAssetsToShow
                                        : BuildReportTool.Options.NumberOfTopLargestUnusedAssetsToShow);
            listToDeleteFrom.ClearSelection();


            // print info about the delete operation to console
            string finalMessage = string.Format("{0} file{1} removed from your project.", deletedCount.ToString(), plural);

            if (deleteIsRecoverable)
            {
                finalMessage += " They can be recovered from your " + BuildReportTool.Util.NameOfOSTrashFolder + ".";
            }

            EditorApplication.Beep();
            EditorUtility.DisplayDialog("Delete successful", finalMessage, "OK");

            Debug.LogWarning(finalMessage);
        }
Example #2
0
        void DrawAssetList(Rect position, BuildReportTool.AssetList list, BuildReportTool.FileFilterGroup filter, int length)
        {
            if (list != null)
            {
                if (_searchResults != null && _searchResults.Length == 0)
                {
                    DrawCentralMessage(position, "No search results");
                    return;
                }

                BuildReportTool.SizePart[] assetListToUse;

                var hasSearchResults = _searchResults != null;

                if (hasSearchResults && _searchResults.Length > 0)
                {
                    assetListToUse = _searchResults;
                }
                else
                {
                    assetListToUse = list.GetListToDisplay(filter);
                }

                if (assetListToUse != null)
                {
                    if (assetListToUse.Length == 0)
                    {
                        GUILayout.BeginHorizontal();
                        GUILayout.Space(10);
                        GUILayout.Label(Labels.NO_FILES_FOR_THIS_CATEGORY_LABEL, BuildReportTool.Window.Settings.INFO_TITLE_STYLE_NAME);
                        GUILayout.EndHorizontal();
                    }
                    else
                    {
                        EditorGUIUtility.SetIconSize(Vector2.one * ICON_DISPLAY_SIZE);
                        bool useAlt = false;

                        int viewOffset = list.GetViewOffsetForDisplayedList(filter);

                        // if somehow view offset was out of bounds of the SizePart[] array
                        // reset it to zero
                        if (viewOffset >= assetListToUse.Length)
                        {
                            list.SetViewOffsetForDisplayedList(filter, 0);
                            viewOffset = 0;
                        }

                        int len = Mathf.Min(viewOffset + length, assetListToUse.Length);



                        GUILayout.BeginHorizontal();


                        // --------------------------------------------------------------------------------------------------------
                        // column: asset path and name
                        GUILayout.BeginVertical();
                        useAlt = false;

                        //GUILayout.Box("", BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_STYLE_NAME, GUILayout.Height(LIST_HEIGHT), GUILayout.Width(position.width));

                        GUILayout.BeginHorizontal();


                        string sortTypeAssetFullPathStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_STYLE_NAME;
                        if (!hasSearchResults && list.CurrentSortType == BuildReportTool.AssetList.SortType.AssetFullPath)
                        {
                            if (list.CurrentSortOrder == BuildReportTool.AssetList.SortOrder.Descending)
                            {
                                sortTypeAssetFullPathStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_DESC_STYLE_NAME;
                            }
                            else
                            {
                                sortTypeAssetFullPathStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_ASC_STYLE_NAME;
                            }
                        }
                        if (GUILayout.Button("Asset Path", sortTypeAssetFullPathStyleName, GUILayout.Height(LIST_HEIGHT)) && !hasSearchResults)
                        {
                            list.ToggleSort(BuildReportTool.AssetList.SortType.AssetFullPath);
                        }


                        string sortTypeAssetFilenameStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_STYLE_NAME;
                        if (!hasSearchResults && list.CurrentSortType == BuildReportTool.AssetList.SortType.AssetFilename)
                        {
                            if (list.CurrentSortOrder == BuildReportTool.AssetList.SortOrder.Descending)
                            {
                                sortTypeAssetFilenameStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_DESC_STYLE_NAME;
                            }
                            else
                            {
                                sortTypeAssetFilenameStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_ASC_STYLE_NAME;
                            }
                        }
                        if (GUILayout.Button("Asset Filename", sortTypeAssetFilenameStyleName, GUILayout.Height(LIST_HEIGHT)) && !hasSearchResults)
                        {
                            list.ToggleSort(BuildReportTool.AssetList.SortType.AssetFilename);
                        }
                        GUILayout.EndHorizontal();


                        // --------------------------------------------------------------------------------------------------------

                        _assetListScrollPos = GUILayout.BeginScrollView(_assetListScrollPos, BuildReportTool.Window.Settings.HIDDEN_SCROLLBAR_STYLE_NAME, BuildReportTool.Window.Settings.HIDDEN_SCROLLBAR_STYLE_NAME);

                        for (int n = viewOffset; n < len; ++n)
                        {
                            BuildReportTool.SizePart b = assetListToUse[n];

                            string styleToUse  = useAlt ? BuildReportTool.Window.Settings.LIST_SMALL_ALT_STYLE_NAME : BuildReportTool.Window.Settings.LIST_SMALL_STYLE_NAME;
                            bool   inSumSelect = list.InSumSelection(b);
                            if (inSumSelect)
                            {
                                styleToUse = BuildReportTool.Window.Settings.LIST_SMALL_SELECTED_NAME;
                            }

                            GUILayout.BeginHorizontal();

                            // checkbox for selecting
                            bool newInSumSelect = GUILayout.Toggle(inSumSelect, "", GUILayout.Width(20));
                            if (inSumSelect != newInSumSelect)
                            {
                                if (newInSumSelect)
                                {
                                    list.AddToSumSelection(b);
                                }
                                else
                                {
                                    list.RemoveFromSumSelection(b);
                                }
                            }


                            // the asset name
                            Texture icon = AssetDatabase.GetCachedIcon(b.Name);

                            string prettyName = string.Empty;

                            prettyName = string.Format(" {0}. <color=#{1}>{2}{3}</color><b>{4}</b>", (n + 1), GetPathColor(inSumSelect), BuildReportTool.Util.GetAssetPath(b.Name), BuildReportTool.Util.GetAssetPathToNameSeparator(b.Name), BuildReportTool.Util.GetAssetFilename(b.Name));



                            GUIStyle styleObjToUse = GUI.skin.GetStyle(styleToUse);
                            Color    temp          = styleObjToUse.normal.textColor;
                            int      origLeft      = styleObjToUse.padding.left;
                            int      origRight     = styleObjToUse.padding.right;

                            styleObjToUse.normal.textColor = styleObjToUse.onNormal.textColor;
                            styleObjToUse.padding.right    = 0;

                            if (icon == null)
                            {
                                //GUILayout.BeginHorizontal(styleObjToUse);
                                GUILayout.Space(15);
                                //GUILayout.EndHorizontal();
                            }

                            styleObjToUse.normal.textColor = temp;
                            styleObjToUse.padding.left     = 2;
                            if (GUILayout.Button(new GUIContent(prettyName, icon), styleObjToUse, GUILayout.Height(LIST_HEIGHT)))
                            {
                                Utility.PingAssetInProject(b.Name);
                            }
                            styleObjToUse.padding.right = origRight;
                            styleObjToUse.padding.left  = origLeft;


                            GUILayout.EndHorizontal();

                            useAlt = !useAlt;
                        }

                        GUILayout.EndScrollView();

                        GUILayout.EndVertical();



                        // --------------------------------------------------------------------------------------------------------
                        // column: raw file size
                        bool pressedRawSizeSortBtn = DrawColumn(viewOffset, len, BuildReportTool.AssetList.SortType.RawSize, (IsShowingUnusedAssets ? "Raw Size" : "Size"), !hasSearchResults, false,
                                                                list, assetListToUse, (b) => { return(b.RawSize); }, ref _assetListScrollPos);


                        bool showScrollbarForImportedSize = IsShowingUnusedAssets;


                        // --------------------------------------------------------------------------------------------------------
                        // column: imported file size

                        bool pressedImpSizeSortBtn = false;

                        if (IsShowingUnusedAssets)
                        {
                            pressedImpSizeSortBtn = DrawColumn(viewOffset, len, BuildReportTool.AssetList.SortType.ImportedSize, "Imported Size   ", !hasSearchResults, showScrollbarForImportedSize,
                                                               list, assetListToUse, (b) => { return(b.ImportedSize); }, ref _assetListScrollPos);
                        }


                        // --------------------------------------------------------------------------------------------------------
                        // column: percentage to total size
                        bool pressedPercentSortBtn = false;

                        if (IsShowingUsedAssets)
                        {
                            pressedPercentSortBtn = DrawColumn(viewOffset, len, BuildReportTool.AssetList.SortType.PercentSize, "Percent   ", !hasSearchResults, true,
                                                               list, assetListToUse, (b) => {
                                string text = b.Percentage + "%";
                                if (b.Percentage < 0)
                                {
                                    text = Labels.NON_APPLICABLE_PERCENTAGE_LABEL;
                                }
                                return(text);
                            }, ref _assetListScrollPos);
                        }

                        // --------------------------------------------------------------------------------------------------------

                        if (!hasSearchResults)
                        {
                            if (pressedRawSizeSortBtn)
                            {
                                list.ToggleSort(BuildReportTool.AssetList.SortType.RawSize);
                            }
                            else if (pressedImpSizeSortBtn)
                            {
                                list.ToggleSort(BuildReportTool.AssetList.SortType.ImportedSize);
                            }
                            else if (pressedPercentSortBtn)
                            {
                                list.ToggleSort(BuildReportTool.AssetList.SortType.PercentSize);
                            }
                        }


                        GUILayout.EndHorizontal();
                    }
                }
            }
        }
Example #3
0
        bool DrawColumn(int sta, int end, BuildReportTool.AssetList.SortType columnType, string columnName, bool allowSort, bool showScrollbar, BuildReportTool.AssetList assetListCollection, BuildReportTool.SizePart[] assetList, ColumnDisplayDelegate dataToDisplay, ref Vector2 scollbarPos)
        {
            bool buttonPressed = false;

            GUILayout.BeginVertical();


            // ----------------------------------------------------------
            // column header
            string sortTypeStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_STYLE_NAME;

            if (allowSort && assetListCollection.CurrentSortType == columnType)
            {
                if (assetListCollection.CurrentSortOrder == BuildReportTool.AssetList.SortOrder.Descending)
                {
                    sortTypeStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_DESC_STYLE_NAME;
                }
                else
                {
                    sortTypeStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_ASC_STYLE_NAME;
                }
            }
            if (GUILayout.Button(columnName, sortTypeStyleName, GUILayout.Height(LIST_HEIGHT)) && allowSort)
            {
                buttonPressed = true;
            }


            // ----------------------------------------------------------
            // scrollbar
            if (showScrollbar)
            {
                scollbarPos = GUILayout.BeginScrollView(scollbarPos,
                                                        BuildReportTool.Window.Settings.HIDDEN_SCROLLBAR_STYLE_NAME, "verticalscrollbar");
            }
            else
            {
                scollbarPos = GUILayout.BeginScrollView(scollbarPos,
                                                        BuildReportTool.Window.Settings.HIDDEN_SCROLLBAR_STYLE_NAME, BuildReportTool.Window.Settings.HIDDEN_SCROLLBAR_STYLE_NAME);
            }


            // ----------------------------------------------------------
            // actual contents
            bool useAlt = false;

            BuildReportTool.SizePart b;
            for (int n = sta; n < end; ++n)
            {
                b = assetList[n];

                string styleToUse = useAlt ? BuildReportTool.Window.Settings.LIST_SMALL_ALT_STYLE_NAME : BuildReportTool.Window.Settings.LIST_SMALL_STYLE_NAME;
                if (assetListCollection.InSumSelection(b))
                {
                    styleToUse = BuildReportTool.Window.Settings.LIST_SMALL_SELECTED_NAME;
                }

                GUILayout.Label(dataToDisplay(b), styleToUse, GUILayout.MinWidth(90), GUILayout.Height(LIST_HEIGHT));

                useAlt = !useAlt;
            }


            GUILayout.EndScrollView();

            GUILayout.EndVertical();

            return(buttonPressed);
        }
Example #4
0
        void DrawAssetList(Rect position, BuildReportTool.AssetList list, BuildReportTool.FileFilterGroup filter, int length)
        {
            if (list != null)
            {
                if (_searchResults != null && _searchResults.Length == 0)
                {
                    DrawCentralMessage(position, "No search results");
                    return;
                }

                BuildReportTool.SizePart[] assetListToUse;

                var hasSearchResults = _searchResults != null;

                if (hasSearchResults && _searchResults.Length > 0)
                {
                    assetListToUse = _searchResults;
                }
                else
                {
                    assetListToUse = list.GetListToDisplay(filter);
                }

                if (assetListToUse != null)
                {
                    if (assetListToUse.Length == 0)
                    {
                        GUILayout.BeginHorizontal();
                        GUILayout.Space(10);
                        GUILayout.Label(Labels.NO_FILES_FOR_THIS_CATEGORY_LABEL, BuildReportTool.Window.Settings.INFO_TITLE_STYLE_NAME);
                        GUILayout.EndHorizontal();
                    }
                    else
                    {
                        EditorGUIUtility.SetIconSize(Vector2.one * ICON_DISPLAY_SIZE);
                        bool useAlt = false;

                        int viewOffset = list.GetViewOffsetForDisplayedList(filter);

                        // if somehow view offset was out of bounds of the SizePart[] array
                        // reset it to zero
                        if (viewOffset >= assetListToUse.Length)
                        {
                            list.SetViewOffsetForDisplayedList(filter, 0);
                            viewOffset = 0;
                        }

                        int len = Mathf.Min(viewOffset + length, assetListToUse.Length);



                        GUILayout.BeginHorizontal();


                        // --------------------------------------------------------------------------------------------------------
                        // column: asset path and name
                        GUILayout.BeginVertical();
                        useAlt = false;

                        //GUILayout.Box("", BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_STYLE_NAME, GUILayout.Height(LIST_HEIGHT), GUILayout.Width(position.width));

                        GUILayout.BeginHorizontal();


                        string sortTypeAssetFullPathStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_STYLE_NAME;
                        if (!hasSearchResults && list.CurrentSortType == BuildReportTool.AssetList.SortType.AssetFullPath)
                        {
                            if (list.CurrentSortOrder == BuildReportTool.AssetList.SortOrder.Descending)
                            {
                                sortTypeAssetFullPathStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_DESC_STYLE_NAME;
                            }
                            else
                            {
                                sortTypeAssetFullPathStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_ASC_STYLE_NAME;
                            }
                        }
                        if (GUILayout.Button("Asset Path", sortTypeAssetFullPathStyleName, GUILayout.Height(LIST_HEIGHT)) && !hasSearchResults)
                        {
                            list.ToggleSort(BuildReportTool.AssetList.SortType.AssetFullPath);
                        }


                        string sortTypeAssetFilenameStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_STYLE_NAME;
                        if (!hasSearchResults && list.CurrentSortType == BuildReportTool.AssetList.SortType.AssetFilename)
                        {
                            if (list.CurrentSortOrder == BuildReportTool.AssetList.SortOrder.Descending)
                            {
                                sortTypeAssetFilenameStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_DESC_STYLE_NAME;
                            }
                            else
                            {
                                sortTypeAssetFilenameStyleName = BuildReportTool.Window.Settings.LIST_COLUMN_HEADER_ASC_STYLE_NAME;
                            }
                        }
                        if (GUILayout.Button("Asset Filename", sortTypeAssetFilenameStyleName, GUILayout.Height(LIST_HEIGHT)) && !hasSearchResults)
                        {
                            list.ToggleSort(BuildReportTool.AssetList.SortType.AssetFilename);
                        }
                        GUILayout.EndHorizontal();


                        // --------------------------------------------------------------------------------------------------------

                        _assetListScrollPos = GUILayout.BeginScrollView(_assetListScrollPos, BuildReportTool.Window.Settings.HIDDEN_SCROLLBAR_STYLE_NAME, BuildReportTool.Window.Settings.HIDDEN_SCROLLBAR_STYLE_NAME);

                        for (int n = viewOffset; n < len; ++n)
                        {
                            BuildReportTool.SizePart b = assetListToUse[n];

                            string styleToUse  = useAlt ? BuildReportTool.Window.Settings.LIST_SMALL_ALT_STYLE_NAME : BuildReportTool.Window.Settings.LIST_SMALL_STYLE_NAME;
                            bool   inSumSelect = list.InSumSelection(b);
                            if (inSumSelect)
                            {
                                styleToUse = BuildReportTool.Window.Settings.LIST_SMALL_SELECTED_NAME;
                            }

                            GUILayout.BeginHorizontal();

                            if (b.Name.StartsWith("Assets/"))
                            {
                                if (GUILayout.Button("Ping", GUILayout.Width(37)))
                                {
                                    Utility.PingAssetInProject(b.Name);
                                }
                            }
                            else
                            {
                                GUILayout.Space(37);
                            }


                            // the asset name
                            Texture icon = AssetDatabase.GetCachedIcon(b.Name);

                            string prettyName = string.Empty;

                            prettyName = string.Format(" {0}. <color=#{1}>{2}{3}</color><b>{4}</b>", (n + 1), GetPathColor(inSumSelect), BuildReportTool.Util.GetAssetPath(b.Name), BuildReportTool.Util.GetAssetPathToNameSeparator(b.Name), BuildReportTool.Util.GetAssetFilename(b.Name));



                            GUIStyle styleObjToUse = GUI.skin.GetStyle(styleToUse);
                            Color    temp          = styleObjToUse.normal.textColor;
                            int      origLeft      = styleObjToUse.padding.left;
                            int      origRight     = styleObjToUse.padding.right;

                            styleObjToUse.normal.textColor = styleObjToUse.onNormal.textColor;
                            styleObjToUse.padding.right    = 0;

                            if (icon == null)
                            {
                                //GUILayout.BeginHorizontal(styleObjToUse);
                                GUILayout.Space(24);
                                //GUILayout.EndHorizontal();
                            }

                            styleObjToUse.normal.textColor = temp;
                            styleObjToUse.padding.left     = 2;
                            if (GUILayout.Button(new GUIContent(prettyName, icon), styleObjToUse, GUILayout.Height(LIST_HEIGHT)))
                            {
                                if (Event.current.control)
                                {
                                    if (!inSumSelect)
                                    {
                                        list.AddToSumSelection(b);
                                        _lastClickedEntryIdx = n;
                                    }
                                    else
                                    {
                                        list.ToggleSumSelection(b);
                                        _lastClickedEntryIdx = -1;
                                    }
                                }
                                else if (Event.current.shift)
                                {
                                    if (_lastClickedEntryIdx != -1)
                                    {
                                        // select all from last clicked to here
                                        if (_lastClickedEntryIdx < n)
                                        {
                                            for (int addToSelectIdx = _lastClickedEntryIdx; addToSelectIdx <= n; ++addToSelectIdx)
                                            {
                                                list.AddToSumSelection(assetListToUse[addToSelectIdx]);
                                            }
                                        }
                                        else if (_lastClickedEntryIdx > n)
                                        {
                                            for (int addToSelectIdx = n; addToSelectIdx <= _lastClickedEntryIdx; ++addToSelectIdx)
                                            {
                                                list.AddToSumSelection(assetListToUse[addToSelectIdx]);
                                            }
                                        }
                                    }
                                    else
                                    {
                                        list.AddToSumSelection(b);
                                    }

                                    _lastClickedEntryIdx = n;
                                }
                                else
                                {
                                    list.ClearSelection();
                                    list.AddToSumSelection(b);
                                    _lastClickedEntryIdx = n;
                                }
                            }
                            styleObjToUse.padding.right = origRight;
                            styleObjToUse.padding.left  = origLeft;


                            GUILayout.EndHorizontal();

                            useAlt = !useAlt;
                        }


                        GUILayout.Space(SCROLLBAR_BOTTOM_PADDING);

                        GUILayout.EndScrollView();

                        GUILayout.EndVertical();



                        bool pressedRawSizeSortBtn = false;
                        bool pressedImpSizeSortBtn = false;

                        bool pressedSizeBeforeBuildSortBtn = false;

                        // --------------------------------------------------------------------------------------------------------
                        // column: raw file size


                        if (IsShowingUsedAssets && (assetListToUse[0].SizeInAssetsFolderBytes != -1))
                        {
                            pressedSizeBeforeBuildSortBtn = DrawColumn(viewOffset, len, BuildReportTool.AssetList.SortType.SizeBeforeBuild, "Size Before Build   ", !hasSearchResults, false,
                                                                       list, assetListToUse, (b) => b.SizeInAssetsFolder, ref _assetListScrollPos);
                        }

                        if (IsShowingUsedAssets && BuildReportTool.Options.ShowImportedSizeForUsedAssets)
                        {
                            pressedRawSizeSortBtn = DrawColumn(viewOffset, len, BuildReportTool.AssetList.SortType.ImportedSizeOrRawSize, "Size In Build", !hasSearchResults, false,
                                                               list, assetListToUse, (b) =>
                            {
                                // assets in the "StreamingAssets" folder do not have an imported size
                                // in those cases, the raw size is the same as the imported size
                                // so just use the raw size
                                if (b.ImportedSize == "N/A")
                                {
                                    return(b.RawSize);
                                }

                                return(b.ImportedSize);
                            }, ref _assetListScrollPos);
                        }

                        if (IsShowingUnusedAssets || (IsShowingUsedAssets && !BuildReportTool.Options.ShowImportedSizeForUsedAssets))
                        {
                            pressedRawSizeSortBtn = DrawColumn(viewOffset, len, BuildReportTool.AssetList.SortType.RawSize, (IsShowingUnusedAssets ? "Raw Size" : "Size In Build"), !hasSearchResults, false,
                                                               list, assetListToUse, (b) => b.RawSize, ref _assetListScrollPos);
                        }


                        bool showScrollbarForImportedSize = IsShowingUnusedAssets;


                        // --------------------------------------------------------------------------------------------------------
                        // column: imported file size


                        if (IsShowingUnusedAssets)
                        {
                            pressedImpSizeSortBtn = DrawColumn(viewOffset, len, BuildReportTool.AssetList.SortType.ImportedSize, "Imported Size   ", !hasSearchResults, showScrollbarForImportedSize,
                                                               list, assetListToUse, (b) => b.ImportedSize, ref _assetListScrollPos);
                        }


                        // --------------------------------------------------------------------------------------------------------
                        // column: percentage to total size

                        bool pressedPercentSortBtn = false;

                        if (IsShowingUsedAssets)
                        {
                            pressedPercentSortBtn = DrawColumn(viewOffset, len, BuildReportTool.AssetList.SortType.PercentSize, "Percent   ", !hasSearchResults, true,
                                                               list, assetListToUse, (b) => {
                                string text = b.Percentage + "%";
                                if (b.Percentage < 0)
                                {
                                    text = Labels.NON_APPLICABLE_PERCENTAGE_LABEL;
                                }
                                return(text);
                            }, ref _assetListScrollPos);
                        }

                        // --------------------------------------------------------------------------------------------------------

                        if (!hasSearchResults)
                        {
                            if (pressedRawSizeSortBtn)
                            {
                                var sortType = BuildReportTool.AssetList.SortType.RawSize;
                                if (IsShowingUsedAssets && BuildReportTool.Options.ShowImportedSizeForUsedAssets)
                                {
                                    sortType = BuildReportTool.AssetList.SortType.ImportedSizeOrRawSize;
                                }
                                list.ToggleSort(sortType);
                            }
                            else if (pressedSizeBeforeBuildSortBtn)
                            {
                                list.ToggleSort(BuildReportTool.AssetList.SortType.SizeBeforeBuild);
                            }
                            else if (pressedImpSizeSortBtn)
                            {
                                list.ToggleSort(BuildReportTool.AssetList.SortType.ImportedSize);
                            }
                            else if (pressedPercentSortBtn)
                            {
                                list.ToggleSort(BuildReportTool.AssetList.SortType.PercentSize);
                            }
                        }


                        GUILayout.EndHorizontal();
                    }
                }
            }
        }