/// <summary> /// 查找加载初始化. /// </summary> private void FindAndLoadInit() { m_BuildPanelView = gameObject.GetComponent <BuildPanelView>(); categoryNames = new string[] { "", "[杂项]", "[屋顶]", "[楼梯]", "[窗户]", "[门]", "[墙壁]", "[地板]", "[地基]" }; categoryItemList = new List <CategoryItemController>(categoryNum); }
/// <summary> /// 初始化一些字段和变量 /// </summary> private void InitOther() { m_View = gameObject.GetComponent <BuildPanelView>(); currentIndex = 0; secondCurrentIndex = 0; isLock = false; isSelected = false; isDelete = false; }
/// <summary> /// 默认初始化 /// </summary> private void Init() { m_BuildPanelModel = gameObject.GetComponent <BuildPanelModel>(); m_BuildPanelView = gameObject.GetComponent <BuildPanelView>(); }