Example #1
0
 /// <summary>
 /// helper function that calls bmc.SetTileMode() with the correct paramter
 /// </summary>
 /// <param name="button">button calling the function</param>
 void CallTileFunction(GameObject button)
 {
     if (button.name == "Bulldoze")
     {
         bmc.SetTileMode("Empty");
     }
     else
     {
         bmc.SetTileMode(button.name.Remove(0, 5));
     }
 }