public BufferUnit(byte[] buffer, int offset, int length) { Buffer = buffer; Offset = offset; Length = length; Status = BufferUnitStatus.Free; }
public void Free() { Status = BufferUnitStatus.Free; }
public BufferUnit(byte[] buffer, int offset, int length) { Buffer = buffer; Offset = offset; Length = length; Status = BufferUnitStatus.Free; }
public void Free() { Status = BufferUnitStatus.Free; }