public static int GetBufferParameteriv(BufferTarget target, BufferParameterName parameterName) { int[] result = new int[1]; GLCore.GetBufferParameteriv(target, parameterName, result); return(result[0]); }
internal long GetInt64(BufferParameterName pname) { long result; using (Lock()) GL.GetBufferParameter(Target, pname, out result); return(result); }
public static void GetBufferParameteriv(BufferTarget target, BufferParameterName value, int[] data) { glGetBufferParameteriv deleg = BaseGraphicsContext.Current.Loader.Get<glGetBufferParameteriv>(); if (deleg != null) deleg(target, value, data); }