Example #1
0
        public VKBuffer(
            string name, Graphics graphics, long count, BufferUsages usages, MemoryProperties memoryProperties,
            BufferCreateFlags flags  = BufferCreateFlags.None, SharingMode sharingMode = SharingMode.Exclusive,
            int[] queueFamilyIndices = null
            )
        {
            Name     = name;
            Graphics = graphics;
            Count    = count;
            Size     = count * Interop.SizeOf <T>();
            Usages   = usages;
            Buffer   = Graphics.Device.CreateBuffer(new BufferCreateInfo(
                                                        size: Size,
                                                        usages: usages,
                                                        flags: flags,
                                                        sharingMode: sharingMode,
                                                        queueFamilyIndices: queueFamilyIndices
                                                        ));
            var reqs = Buffer.GetMemoryRequirements();

            DeviceMemory = Graphics.Device.AllocateMemory(new MemoryAllocateInfo(
                                                              reqs.Size,
                                                              graphics.GetMemoryTypeIndex(reqs.MemoryTypeBits, memoryProperties)
                                                              ));
            Buffer.BindMemory(DeviceMemory);
        }
Example #2
0
 /// <summary>
 /// Initializes a new instance of the <see cref="BufferCreateInfo"/> structure.
 /// </summary>
 /// <param name="size">The size in bytes of the buffer to be created.</param>
 /// <param name="usages">The bitmask describing the allowed usages of the buffer.</param>
 /// <param name="flags">Additional parameters of the buffer.</param>
 /// <param name="sharingMode">
 /// The sharing mode of the buffer when it will be accessed by multiple queue families.
 /// </param>
 /// <param name="queueFamilyIndices">
 /// A list of queue families that will access this buffer (ignored if <see
 /// cref="SharingMode"/> is not <see cref="VulkanCore.SharingMode.Concurrent"/>).
 /// </param>
 /// <param name="next">
 /// Is <see cref="IntPtr.Zero"/> or a pointer to an extension-specific structure.
 /// </param>
 public BufferCreateInfo(
     long size,
     BufferUsages usages,
     BufferCreateFlags flags  = 0,
     SharingMode sharingMode  = SharingMode.Exclusive,
     int[] queueFamilyIndices = null,
     IntPtr next = default(IntPtr))
 {
     Next               = next;
     Size               = size;
     Usages             = usages;
     Flags              = flags;
     SharingMode        = sharingMode;
     QueueFamilyIndices = queueFamilyIndices;
 }
 public PhysicalDeviceExternalBufferInfo
 (
     StructureType sType     = StructureType.PhysicalDeviceExternalBufferInfo,
     void *pNext             = default,
     BufferCreateFlags flags = default,
     BufferUsageFlags usage  = default,
     ExternalMemoryHandleTypeFlags handleType = default
 )
 {
     SType      = sType;
     PNext      = pNext;
     Flags      = flags;
     Usage      = usage;
     HandleType = handleType;
 }
Example #4
0
 public BufferCreateInfo
 (
     StructureType sType     = StructureType.BufferCreateInfo,
     void *pNext             = default,
     BufferCreateFlags flags = default,
     ulong size                 = default,
     BufferUsageFlags usage     = default,
     SharingMode sharingMode    = default,
     uint queueFamilyIndexCount = default,
     uint *pQueueFamilyIndices  = default
 )
 {
     SType                 = sType;
     PNext                 = pNext;
     Flags                 = flags;
     Size                  = size;
     Usage                 = usage;
     SharingMode           = sharingMode;
     QueueFamilyIndexCount = queueFamilyIndexCount;
     PQueueFamilyIndices   = pQueueFamilyIndices;
 }