public virtual BuffSuperpositionRet OnBuffSuperposition(SkillObj tarObj, SkillObj srcObj, BattleReason reason, BuffConfig_New buffConfig) { BuffSuperpositionRet ret; ret.bType = BuffSuperpositionType.None; ret.buff = new BuffInfo_New(); return ret; }
override public BuffSuperpositionRet OnBuffSuperposition(SkillObj tarObj, SkillObj srcObj, BattleReason reason, BuffConfig_New buffConfig) { BuffSuperpositionRet ret; ret.bType = BuffSuperpositionType.Add; ret.buff = new BuffInfo_New(); return(ret); }