Example #1
0
    public void Initialize(GameObject actor, Sequence.SequenceChoice[] decisions, BubbleEndCallback callback)
    {
        this.decisions = decisions;
        this.callback  = callback;

        nameText.text = actor.gameObject.name;
        RefreshDecisions();

        base.Initialize(actor, -1);
    }
Example #2
0
    public void Initialize(GameObject actor, string line, int wordTime, BubbleEndCallback callback)
    {
        // Determine how long the bubble should last for
        float maxAge = wordTime * line.Split(new string[] { " " }, System.StringSplitOptions.RemoveEmptyEntries).Length / 1000.0f;

        // Set up the line of dialog
        this.line       = line;
        dialogText.text = this.line;

        nameText.text = actor.gameObject.name;

        this.callback = callback;

        base.Initialize(actor, maxAge);
    }