//to display code line UI for Brute Move command public override GameObject createBruteCoordinatesSelector(BruteMove bruteStatement) { //Overriding createBruteCoordinatesSelector for BRUTE GameObject coordinateDisplay; List <TextMeshPro> textFields; Button button; Interactable interactable; textFields = new List <TextMeshPro>(); coordinateDisplay = Instantiate(targetBruteSelectorPrefab); coordinateDisplay.GetComponentsInChildren <TextMeshPro>(textFields); Vector4 targetInV4 = new Vector4(bruteStatement.target.x, bruteStatement.target.y, bruteStatement.target.z, 0f); button = coordinateDisplay.GetComponentInChildren <Button>(); interactable = coordinateDisplay.GetComponentInChildren <Interactable>(); foreach (TextMeshPro textField in textFields) { if (textField.name.Contains("TargetValue")) { textField.text = bruteStatement.target.ToString(); interactable.OnClick.AddListener(() => { /* * if (coordinateTargetSelector.selectedRosTransform != null) * { * Transform rosCoords = coordinateTargetSelector.selectedRosTransform; * textField.text = rosCoords.localPosition.ToString(); * } */ }); } } return(coordinateDisplay); }
// public Vector3 newPos; // Start is called before the first frame update void Start() { GearMove_Script = Gears.GetComponent <GearMove>(); LuzMove_Script = Luz.GetComponent <LuzMove>(); BruteMove_Script = Brute.GetComponent <BruteMove>(); PumpMove_Script = Pump.GetComponent <PumpMove>(); SatMove_Script = Sat.GetComponent <SatMove>(); }
public void getMoveScripts() { gearMove_script = Gears.GetComponent <GearMove>(); luzMove_script = Luz.GetComponent <LuzMove>(); bruteMove_script = Brute.GetComponent <BruteMove>(); pumpMove_script = Pump.GetComponent <PumpMove>(); satMove_script = Sat.GetComponent <SatMove>(); }
//Brute Move public override GameObject generateBruteMovmentTypeSelectorFromStatement(BruteMove bruteStatement) { GameObject dropdownObject; dropdownObject = Instantiate(movementTypeDropdownPrefab); dropdownObject.TryGetComponent(out RectTransform rectTransformDropDown); dropdownObject.TryGetComponent(out TMP_Dropdown dropdown); dropdown.value = bruteStatement.movementValueForCanvas; dropdown.RefreshShownValue(); return(dropdownObject); }
public abstract GameObject generateBruteMovmentTypeSelectorFromStatement(BruteMove bruteStatement);
//BruteMove command below private List <Statement> bruteMoveCommand(Vector3 target, BruteMove bruteStatement, List <Statement> statements) { //Brute move command is constructed into a statement here bruteStatement.target = target; statements.Add(bruteStatement); return(statements); }
private String generateProgramStringFromProgram(Program program) { String programString = ""; foreach (Statement statement in program.statements) { //debug Debug.Log("generateProgramStringFromProgram statement:" + statement); if (statement.GetType().IsSubclassOf(typeof(MoveStatement1))) { RosSharp.RosBridgeClient.MessageTypes.Dobot.SetPTPCmdRequest request; MoveStatement1 moveStatement = (MoveStatement1)statement; byte ptpMode_byte; byte.TryParse("" + moveStatement.movementValueForCanvas, out ptpMode_byte); float x = moveStatement.target.x; float y = moveStatement.target.y; float z = moveStatement.target.z; float r = 0f; request = new RosSharp.RosBridgeClient.MessageTypes.Dobot.SetPTPCmdRequest(ptpMode_byte, x, y, z, r, true); programString += $"Move({request.x} {request.y} {request.z});\n"; } //below is to generate Program string from Program for BruteMove. The string generated on UI will read 'Brute' else if (statement.GetType().IsSubclassOf(typeof(BruteMove))) { RosSharp.RosBridgeClient.MessageTypes.Dobot.SetPTPCmdRequest request; BruteMove bruteStatement = (BruteMove)statement; byte ptpMode_byte; byte.TryParse("" + bruteStatement.movementValueForCanvas, out ptpMode_byte); float x = bruteStatement.target.x; float y = bruteStatement.target.y; float z = bruteStatement.target.z; float r = 0f; request = new RosSharp.RosBridgeClient.MessageTypes.Dobot.SetPTPCmdRequest(ptpMode_byte, x, y, z, r, true); programString += $"Brute({request.x} {request.y} {request.z});\n"; } else { if (statement is ClawUp) { ClawUp clawUp = (ClawUp)statement; // programString += $"Claw({clawUp.isClawUp});\n"; if (clawUp.isClawUp == true) { programString += $"Claw({"up"});\n"; } else { programString += $"Claw({"down"});\n"; } } /* * if (statement is ToggleSuction) * { * // ToggleSuction toggleSuction = (ToggleSuction)statement; * //programString += $"ToggleSuction({toggleSuction.isSuctionEnabled});\n"; * programString += $"Move({0} {0} {0});\n"; * } */ } } //debug Debug.Log("generateProgramStringFromProgram with co-ordinates :" + programString); return(programString); }
//for Brute Move command public abstract GameObject createBruteCoordinatesSelector(BruteMove bruteStatement);