public async Task <IActionResult> PutPushToken(int id, PushToken pushToken) { if (id != pushToken.Id) { return(BadRequest()); } _context.Entry(pushToken).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!PushTokenExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutLiveGame(int id, LiveGame liveGame) { if (id != liveGame.Id) { return(BadRequest()); } _context.Entry(liveGame).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!LiveGameExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutTeam(int id, Team team) { if (id != team.Id) { return(BadRequest()); } _context.Entry(team).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!TeamExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }