Example #1
0
    public override void Use(Brain_Base myBrain)
    {
        //pause game
        GOD.myGOD.FreezePlayer(myBrain.playernum);

        //open up interaction menu
        TalkCanvas [0].SetUp(true);
    }
Example #2
0
 void OnCollisionEnter2D(Collision2D col)
 {
     if (col.gameObject.tag == "Player")
     {
         myBrain = col.gameObject.GetComponentInParent <Brain_Base>();
         Use();
         Die();
     }
 }
Example #3
0
 public override void Use(Brain_Base myBrain)
 {
     if (fruitAmount > 0)
     {
         fruitAmount--;
         EruptReward();
         GOD.myGOD.currentLevelManager.myMissionManager.CompleteObjective("Shake Tree");
     }
 }
Example #4
0
 public virtual void Use(Brain_Base brain)
 {
 }
Example #5
0
 override public void Use(Brain_Base brain)
 {
     brain.myPriorities += myPriorities;
 }