public static void Cleanup() { Verticies = new VertexPositionColor[MaxTriangles * 3]; VertexCount = 0; Effect = null; Camera = null; Boxes.Clear(); Segments.Clear(); }
private void Button_Click(object sender, RoutedEventArgs e) { Surface surf = new Surface(); surf.ContainerHeight = heightMain; surf.ContainerWidth = widthMain; foreach (var box in MyBoxes) { sumSqr += (box.Width * box.Height); } if (sumSqr > surf.MainSquare) { MessageBox.Show("The area of the pieces is larger than the surface area !"); MyBoxes.Clear(); this.mainHeight.Text = "0"; this.mainWidth.Text = "0"; return; } caunter = MyBoxes.Count(); for (int i = 0; i < Math.Pow(2, caunter); i++) { Boxes.Clear(); string str = Convert.ToString(i, 2).PadLeft(caunter, '0'); for (int j = 0; j < caunter; j++) { Boxes.Add(new Surface { Height = MyBoxes[j].Height, Width = MyBoxes[j].Width }); if (str[j] == '1') { double width = Boxes[j].Width; Boxes[j].Width = Boxes[j].Height; Boxes[j].Height = width; } } packer = new Packer(Boxes, surf.ContainerHeight, surf.ContainerWidth); if (packer.ResBoxes.Count() == caunter) { NavigationWindow win = new NavigationWindow(); win.Content = new PageResult(surf.ContainerWidth, surf.ContainerHeight, packer.ResBoxes); win.Show(); } } }
private void ImagesOnPropertyChanged(object sender, PropertyChangedEventArgs e) { switch (e.PropertyName) { case nameof(ImagesModel.Size): OnHasChanged(); break; case nameof(ImagesModel.ImageType): // not supported if (images.ImageType == typeof(Texture3D)) { Boxes.Clear(); } break; } }
public void Reconnect() { Console.WriteLine("Connection lost. Reconnecting."); _vanillaClient.pingThread?.Abort(); Boxes.Clear(); MemorizedBoxes.Clear(); Ores.Clear(); Ships.Clear(); Gates.Clear(); Buildings.Clear(); _proxy.Reset(); if (_vanillaClient.tcpClient.Connected) { _vanillaClient.Disconnect(); } _vanillaClient.thread?.Abort(); }
public void HandleBoxes() { if (Voxels == null) { Voxels = new List <Voxel>(); } if (Boxes == null) { Boxes = new List <Body>(); } if (Voxels.Count == 0) { foreach (Body component in Boxes) { KillBox(component); } Boxes.Clear(); } int numBoxes = Math.Min(Math.Max(Resources.CurrentResourceCount / ResourcesPerVoxel, 1), Voxels.Count); if (Boxes.Count > numBoxes) { for (int i = Boxes.Count - 1; i >= numBoxes; i--) { KillBox(Boxes[i]); Boxes.RemoveAt(i); } } else if (Boxes.Count < numBoxes) { for (int i = Boxes.Count; i < numBoxes; i++) { CreateBox(Voxels[i].Position + VertexNoise.GetNoiseVectorFromRepeatingTexture(Voxels[i].Position)); } } }
public void DeleteGame() { Boxes.Clear(); _XRecord = 0; _ORecord = 0; }
private void ResetPuzzle() { PlayField.Clear(); Boxes.Clear(); levelCompleted = false; }