protected override YAMLMappingNode ExportYAMLRoot(IExportContainer container)
        {
            YAMLMappingNode node = base.ExportYAMLRoot(container);

            node.AddSerializedVersion(GetSerializedVersion(container.ExportVersion));
            node.Add(TypeName, (int)Type);
            node.Add(ModeName, (int)Mode);
            node.Add(RefreshModeName, (int)RefreshMode);
            node.Add(TimeSlicingModeName, (int)TimeSlicingMode);
            node.Add(ResolutionName, Resolution);
            node.Add(UpdateFrequencyName, UpdateFrequency);
            node.Add(BoxSizeName, BoxSize.ExportYAML(container));
            node.Add(BoxOffsetName, BoxOffset.ExportYAML(container));
            node.Add(NearClipName, NearClip);
            node.Add(FarClipName, FarClip);
            node.Add(ShadowDistanceName, ShadowDistance);
            node.Add(ClearFlagsName, (uint)ClearFlags);
            node.Add(BackGroundColorName, BackGroundColor.ExportYAML(container));
            node.Add(CullingMaskName, CullingMask.ExportYAML(container));
            node.Add(IntensityMultiplierName, IntensityMultiplier);
            node.Add(BlendDistanceName, BlendDistance);
            node.Add(HDRName, HDR);
            node.Add(BoxProjectionName, BoxProjection);
            node.Add(RenderDynamicObjectsName, RenderDynamicObjects);
            node.Add(UseOcclusionCullingName, UseOcclusionCulling);
            node.Add(ImportanceName, Importance);
            node.Add(CustomBakedTextureName, CustomBakedTexture.ExportYAML(container));
            if (IsReadBakedTexture(container.ExportVersion, container.ExportFlags))
            {
                node.Add(BakedTextureName, BakedTextureTexture.ExportYAML(container));
            }
            return(node);
        }