public override BoundNode VisitThrowStatement(BoundThrowStatement node) { BoundSpillSequenceBuilder builder = null; BoundExpression expression = VisitExpression(ref builder, node.ExpressionOpt); return(UpdateStatement(builder, node.Update(expression, node.IsAbort))); }
public override object VisitThrow(BoundThrowStatement x) { return(x.Update((BoundExpression)x.Thrown)); }