Example #1
0
    // Use this for initialization
    void Start () {
        isWingOpen = true; //beetles wings are open at first
        BossAnim = GetComponent<Animator>();
        player = GameObject.FindGameObjectWithTag("Player").GetComponent<Transform>();
        _neptoScript = _neptoScript.GetComponent<BossNepto>();
        beetleCollider = GetComponent<Collider>();
        BossRenderer = BossRenderer.GetComponent<SkinnedMeshRenderer>();
	}
Example #2
0
 // Use this for initialization
 void Start()
 {
     isWingOpen     = true; //beetles wings are open at first
     BossAnim       = GetComponent <Animator>();
     player         = GameObject.FindGameObjectWithTag("Player").GetComponent <Transform>();
     _neptoScript   = _neptoScript.GetComponent <BossNepto>();
     beetleCollider = GetComponent <Collider>();
     BossRenderer   = BossRenderer.GetComponent <SkinnedMeshRenderer>();
 }