// Use this for initialization protected override void Start() { GUIManager.instance.Activate("UIBoss", true); if (BossUI == null) { BossUI = FindObjectOfType <BossGUI>(); } hp = 15; base.Start(); }
// Use this for initialization void Start() { if (instance != null) { Destroy(instance.gameObject); } instance = this; floatingTextManager = GetComponent <FloatingTextManager>(); healthBarManager = GetComponent <HealthBarManager>(); playerGUI = GetComponent <PlayerGUI>(); itemPopup = itemPopupObject.GetComponent <ItemPopup>(); loadScreen = GetComponent <LoadScreen>(); deathScreen = GetComponent <DeathScreen>(); bossGUI = GetComponent <BossGUI>(); }
// Use this for initialization protected override void Start() { GUIManager.instance.Activate("UIBoss",true); if (BossUI == null) BossUI = FindObjectOfType<BossGUI>(); hp = 15; BossUI.HPChange(hp); base.Start(); }