void Start() { bf = this.transform.parent.GetComponent<BossFace>(); sr = GetComponent<SpriteRenderer>(); }
private void Start() { bossFace = transform.Find("boss_face").gameObject.GetComponent <BossFace>(); SetPhase(currentPhase); }
void Start() { bf = this.transform.parent.GetComponent <BossFace>(); sr = GetComponent <SpriteRenderer>(); }