Example #1
0
 void SpawnBoss(GameObject _boss)
 {
     boss         = Instantiate(_boss, Vector3.zero, Quaternion.identity);
     bossInstance = boss.GetComponent <BossEnemyCow>();
 }
Example #2
0
 public ChangePhase(BossEnemyCow _boss, Phase _phase)
 {
     boss  = _boss;
     phase = _phase;
 }