public override void OnBornEnd(BornEndCmd cmd) { Debug.Log("OnBornEnd"); if (InstanceManager.CurrentInstanceType != InstanceType.DungeonNormal) { return; } CameraGlobal.cameraType = CameraType.Follow; FollowCamera.instance.isPetSkill = true; FollowCamera.instance.smoothingMoveSpeed = (EntityWorld.Instance.TraSelf.get_position() + FollowCamera.instance.fightCameraPosition - CamerasMgr.MainCameraRoot.get_position()).get_magnitude() / 0.5f; FollowCamera.instance.smoothingRotateAngle = Quaternion.Angle(CamerasMgr.MainCameraRoot.get_rotation(), FollowCamera.instance.fightCameraRotation) / 0.5f; }
public virtual void OnBornEnd(BornEndCmd cmd) { }