static void Main(string[] args) { Boot.Init(new BootConfig { WindowResizable = true, }); Boot.Run(new SceneTestLayourController()); }
static void Main(string[] args) { Boot.Init(new BootConfig() { WindowResizable = true, //WindowVsync = false, }); //Log.Target = Log.TargetType.DiagnosticsDubug; Boot.Run(new TestBed()); }
static void Main(string[] args) { Boot.Init(new BootConfig() { WindowWidth = 1000, WindowHeight = 800, }); Boot.Run(new Program()); Boot.Run(new BtnSubAreaTest()); }
static void Main(string[] args) { Boot.Init(new BootConfig() { WindowResizable = true, //WindowVsync = false, }); Boot.Run(new TestBed()); }
static void Main(string[] args) { Love.Imgui.EngineConfigure.Init(); Boot.Init(new BootConfig() { WindowWidth = 1700, WindowHeight = 800, WindowResizable = true, }); Boot.Run(new Program()); }
static void Main(string[] args) { Boot.Init(new BootConfig { WindowWidth = 1280, WindowHeight = 720, WindowTitle = "Reversi", WindowResizable = false }); Boot.Run(new Program()); }
static void Main(string[] args) { Boot.Init(new BootConfig() { WindowWidth = 1280, WindowHeight = 720, WindowTitle = "Suijin Cave", WindowVsync = true }); Boot.Run(new Game()); }
protected void Application_Start() { GlobalConfiguration.Configure(x => { WebApiConfig.Register(x); x.Filters.Add(new ExceptionFilter()); x.Filters.Add(new StoreAuthorizeFilter()); }); AutofacBoot.Init(); AutoMapperBootStrapper.ConfigureAutoMapper(); Boot.Init(); }
static void Main(string[] args) { var asy = System.Reflection.Assembly.GetAssembly(typeof(Boot)); Console.WriteLine(asy); Boot.Init(new BootConfig() { WindowWidth = 1700, WindowHeight = 800, WindowResizable = true, }); Boot.Run(new Program()); }
public static void Main(string[] args) { File.WriteAllText("log.txt", $"IIDXClone Log for {DateTime.Now.ToString(CultureInfo.CurrentCulture)} \n ---------------------------------- \n"); if (!Directory.Exists("Songs")) { Log("Songs directory does not exist, creating..."); Log($"Created song directory : {Directory.CreateDirectory("Songs").FullName}"); } else { Log($"Songs directory found : {Path.GetFullPath("Songs")}"); } new Thread(SongManager.InitializeSongDirectory).Start(); Love.Log.Target = Love.Log.TargetType.DiagnosticsTrace; Boot.Init(Config); Boot.Run(new SceneHolder(args.Contains("--skipSplash") ? (Base) new Menu() : new Splash())); }
static void Main(string[] args) { Boot.Init(); Boot.Run(new Program()); }