Example #1
0
    public virtual void Shoot(DamageData damageData)
    {
        Vector3         DirShoot = damageData.Direction;
        BoomerangBullet bull     = pool.Spawn(id_bullet, PositionStartAttack, MathQ.DirectionToQuaternion(DirShoot)) as BoomerangBullet;

        SetUpDamageData(damageData);
        bull.StartUp(damageData);
    }