/// <summary> /// /// </summary> public void UpdateGUI() { Item item = ItemDatabase.Instance.FetchItemByID(int.Parse(Item_ID)); if (item == null) { return; } //GUI_Text_Cost_To_Purchase.text = CurrencyConverter.Instance.GetCurrencyIntoString(Cost_To_Buy()); GUI_Text_Item_Name.text = item.Name; GUI_Text_Count.text = "LVL. " + Count.ToString("0"); ItemData itemData = Inventory.Instance.GetItemData(item); if (itemData == null) { return; } GUI_Text_Total_Count.text = CurrencyConverter.Instance.GetCurrencyIntoStringNoSign (itemData.count) + "\n" + "Sell All"; GUI_Text_Sell_Value.text = CurrencyConverter.Instance.GetCurrencyIntoString( (float)Inventory.Instance.ItemValue(item)); float resourceRate = Resource_Rate * Count; //cost to level //resource rate // //test reward GUI_Text_Reward.text = BonusStats.ToString(); //"Resource Rate: " + CurrencyConverter.Instance.GetCurrencyIntoString( // Increase_Value(Resource_Rate, BonusStats.Increase_Resource_Rate)) + Display_Text(0) + "\n" + //"Resource Rate: " + //CurrencyConverter.Instance.GetCurrencyIntoStringNoSign((1 + (BonusStats.Increase_Resource_Rate / 100)) * resourceRate) + //Display_Text(BonusStats.Increase_Resource_Rate) + "\n" + //"Speed: " + Display_Text(BonusStats.Decrease_Time_To_Complete_Task); //GUI_Text_Reward.text = Display_Text();// "+ " + CurrencyConverter.Instance.GetCurrencyIntoString(Resource_Rate); GUI_Text_Value.text = "x" + CurrencyConverter.Instance.GetCurrencyIntoStringNoSign(Resource_Rate * Count); }