Example #1
0
    public void OnEndDrag(PointerEventData eventData)
    {
        bonus.raycastTarget = true;
        var obj = eventData.pointerCurrentRaycast;

        if (obj.gameObject.name == "ImageCell")
        {
            BonusSlot _slot = obj.gameObject.transform.parent.GetComponent <BonusSlot>();
            if (_slot != null)
            {
                _slot.SwapSlot(mySpecial);
                //      StopCoroutine("DeactivateTransparent");
                //     CancelInvoke("Deactivate");
                gameObject.SetActive(false);
            }
        }
    }