public GameState() { gameObjects = new List <GameObject>(); random = new Random(); fruitFactory = new FruitFactory(); bonusFactory = new BonusFactory(); }
public GameSession(TileSet tileSet, int maxPlayersAllowed, GameMode gameType, int gameID, int teams) { // SessionTeamsList = new TeamsList(); for (int i = 1; i <= teams; i++) { _sessionTeamsList.Teams.Add(new Team(i)); } IsStarted = false; GameLevel = new GameLevel(Constants.LEVEL_WIDTH, Constants.LEVEL_HEIGHT, tileSet); var playerNames = new List <string>(); _gameObjects = new List <AGameObject>(); _newObjects = new List <AGameObject>(); LocalGameDescription = new GameDescription(playerNames, maxPlayersAllowed, gameType, gameID, tileSet, teams); if (gameType == GameMode.Deathmatch) { _spiderFactory = new DeathmatchSpiderFactory(GameLevel); } else { _spiderFactory = new DefaultSpiderFactory(GameLevel); } _bonusFactory = new BonusFactory(); _wallFactory = new WallFactory(GameLevel); }
public bool SaveService(CommonBonusModel bonus) { var actionBonus = new BonusFactory().CreateBonusFactory(bonus.Type, _conn); switch (bonus.Type) { case Enum.BonusTypeEnum.WelcomeBonus: return(actionBonus.SaveBonus(new WelcomeBonusModel { BonusId = 1, WelcomeBonusId = 1 })); } return(false); }
static void Main(string[] args) { ProductSystem productSystem = new ProductSystem(); ClientSystem clientSystem = new ClientSystem(); ProductAdapter productAdapter = new ProductAdapter(); BillingStatisticsSystem statisticsSystem = new BillingStatisticsSystem(productAdapter); BonusFactory bonusFactory = new BonusFactory(); Client client1 = new Client("Ina", "Munteanu", new DateTime(1996, 1, 1)); clientSystem.AddClient(client1); Client client2 = new Client("Maria", "Zeru", new DateTime(1997, 1, 1)); clientSystem.AddClient(client2); Product product1 = new Product(); product1.Name = "name1"; product1.Price = 8; product1.DoP = DateTime.Now; productSystem.AddProduct(product1); Product product2 = new Product(); product2.Name = "name2"; product2.Price = 12; product2.DoP = DateTime.Now; //Decorator LimitedEditionProduct limitedEditionProduct1 = new LimitedEditionProduct(product2); limitedEditionProduct1.EndOfPromotion = new DateTime(2020, 1, 1); productSystem.AddProduct(limitedEditionProduct1); Product product3 = new Product(); product3.Name = "name3"; product3.Price = 3; product3.DoP = DateTime.Now; productSystem.AddProduct(product3); //Flyweight Console.WriteLine("\nFlyweight:"); IBonus bonus = bonusFactory.GetBonus("PrimeUserBonus"); bonus.AddBonus(client2); client2.ShowDiscountData(); //Bridge Console.WriteLine("\nBridge:"); //client1.ShowPersonalData(); //client1.EditPersonalData(); //client1.ShowPersonalData(); //Adapter Console.WriteLine("\nAdapter:"); statisticsSystem.ShowProductsNameList(); statisticsSystem.ShowAveragePrice(); //Decorator Console.WriteLine("\nDecorator:"); limitedEditionProduct1.ShowData(); //Facade Console.WriteLine("\nFacade:"); //client1.SetClientDiscountStatus(); bonus.AddBonus(client1); client1.AddToCart(product1); client1.AddToCart(limitedEditionProduct1); client1.TopUpAccount(21); client1.GetThePurchaseInfo(); client1.Purchase(); //client1.ShowBallanceData(); Console.ReadKey(); }
private void Start() { triggerSphere = GetComponentInChildren <BoxInteract>(); bonus = BonusFactory.Create(); }