public void Setup() { m_ID1 = GUID.Generate(); m_ID2 = GUID.Generate(); m_BoneDPMock = Substitute.For <ISpriteBoneDataProvider>(); m_MeshDPMock = Substitute.For <ISpriteMeshDataProvider>(); m_BoneDPMock.GetBones(m_ID1).Returns(new List <SpriteBone>()); m_BoneDPMock.GetBones(m_ID2).Returns(new List <SpriteBone>()); m_CacheManager = new BoneCacheManager(m_BoneDPMock, m_MeshDPMock); }
public void NoBones_AllWeightInvalidated() { for (int i = 0; i < m_ExpectedVertices.Length; ++i) { m_ExpectedVertices[i].boneWeight = new BoneWeight(); } m_BoneDPMock.GetBones(m_SpriteId).Returns(new List <SpriteBone>()); m_CacheManager = new BoneCacheManager(m_BoneDPMock, m_MeshDPMock); m_CacheManager.GetSpriteBoneRawData(m_SpriteId); m_Model = new BoneModel(() => { }); m_CacheManager.Apply(); m_MeshDPMock.Received(1).SetVertices(m_SpriteId, Arg.Is <Vertex2DMetaData[]>(x => CompareVertices(m_ExpectedVertices, x))); }
public void Setup() { m_SpriteId = GUID.Generate(); m_BoneDPMock = Substitute.For <ISpriteBoneDataProvider>(); m_MeshDPMock = Substitute.For <ISpriteMeshDataProvider>(); m_CacheManager = new BoneCacheManager(m_BoneDPMock, m_MeshDPMock); m_OriginalVertices = new Vertex2DMetaData[10] { //0 new Vertex2DMetaData() { boneWeight = new BoneWeight() { boneIndex0 = 0, weight0 = 1.0f } }, //1 new Vertex2DMetaData() { boneWeight = new BoneWeight() { boneIndex0 = 0, weight0 = 0.5f, boneIndex1 = 1, weight1 = 0.5f } }, //2 new Vertex2DMetaData() { boneWeight = new BoneWeight() { boneIndex0 = 0, weight0 = 0.25f, boneIndex1 = 2, weight1 = 0.25f, boneIndex2 = 3, weight2 = 0.25f, boneIndex3 = 4, weight3 = 0.25f } }, //3 new Vertex2DMetaData() { boneWeight = new BoneWeight() { boneIndex0 = 2, weight0 = 0.3f, boneIndex1 = 3, weight1 = 0.3f, boneIndex2 = 4, weight2 = 0.3f } }, //4 new Vertex2DMetaData() { boneWeight = new BoneWeight() { boneIndex0 = 1, weight0 = 0.5f, boneIndex1 = 3, weight1 = 0.5f } }, //5 new Vertex2DMetaData() { boneWeight = new BoneWeight() { boneIndex0 = 4, weight0 = 1.0f } }, //6 new Vertex2DMetaData() { boneWeight = new BoneWeight() { boneIndex0 = 3, weight0 = 0.5f, boneIndex1 = 4, weight1 = 0.5f } }, //7 new Vertex2DMetaData() { boneWeight = new BoneWeight() { boneIndex0 = 0, weight0 = 0.3f, boneIndex1 = 1, weight1 = 0.3f, boneIndex2 = 5, weight2 = 0.3f } }, //8 new Vertex2DMetaData() { boneWeight = new BoneWeight() { boneIndex0 = 3, weight0 = 0.5f, boneIndex1 = 5, weight1 = 0.5f } }, //9 new Vertex2DMetaData() { boneWeight = new BoneWeight() { boneIndex0 = 0, weight0 = 0.25f, boneIndex1 = 2, weight1 = 0.25f, boneIndex2 = 4, weight2 = 0.25f, boneIndex3 = 5, weight3 = 0.25f } } }; m_ExpectedVertices = new Vertex2DMetaData[m_OriginalVertices.Length]; m_OriginalVertices.CopyTo(m_ExpectedVertices, 0); var spriteBones = new List <SpriteBone>(); spriteBones.Add(new SpriteBone() { name = "root", parentId = -1, rotation = Quaternion.identity }); spriteBones.Add(new SpriteBone() { name = "child_1", parentId = 0, rotation = Quaternion.identity }); spriteBones.Add(new SpriteBone() { name = "child_1_1", parentId = 1, rotation = Quaternion.identity }); spriteBones.Add(new SpriteBone() { name = "child_1_2", parentId = 1, rotation = Quaternion.identity }); spriteBones.Add(new SpriteBone() { name = "child_1_2_1", parentId = 3, rotation = Quaternion.identity }); spriteBones.Add(new SpriteBone() { name = "child_1_2_2", parentId = 3, rotation = Quaternion.identity }); m_BoneDPMock.GetBones(m_SpriteId).Returns(spriteBones); m_MeshDPMock.GetVertices(m_SpriteId).Returns(m_OriginalVertices); var uniqueBone = m_CacheManager.GetSpriteBoneRawData(m_SpriteId); m_Model = new BoneModel(() => { }); m_Model.SetRawData(uniqueBone, Vector3.zero); }