public void AddRangerShip(RangerShip ranger) { _rangers.Add(ranger); BombsBuffer.Add(ranger.ID, new ConcurrentBag <Bomb>()); // Key: ship.id; Value: bombs concurrent collection }
public void AddDominatorShip(DominatorShip dominator) { _dominators.Add(dominator); BombsBuffer.Add(dominator.ID, new ConcurrentBag <Bomb>()); // Key: ship.id; Value: bombs concurrent collection }