public override void SimulateOwner() { if (BoltNetwork.frame % 30 == 0 && BoltNetwork.scopeMode == ScopeMode.Manual && base.enabled && base.entity.controller != null) { BoltPOI.UpdateScope(this, base.entity.controller); } }
public override void SimulateOwner() { if (((BoltNetwork.frame % 30) == 0) && (BoltNetwork.scopeMode == Bolt.ScopeMode.Manual) && enabled) { if (entity.controller != null) { BoltPOI.UpdateScope(this, entity.controller); } } }