public static Offset <BodyCompression> CreateBodyCompression(FlatBufferBuilder builder, CompressionType codec = CompressionType.LZ4_FRAME, BodyCompressionMethod method = BodyCompressionMethod.BUFFER) { builder.StartObject(2); BodyCompression.AddMethod(builder, method); BodyCompression.AddCodec(builder, codec); return(BodyCompression.EndBodyCompression(builder)); }
public static void AddMethod(FlatBufferBuilder builder, BodyCompressionMethod method) { builder.AddSbyte(1, (sbyte)method, 0); }