public void BobBtn() { GameObject Bobtoggle; Bobtoggle = GameObject.Find("BobToggle"); if (Bobtoggle.GetComponent <UnityEngine.UI.Toggle>().isOn == true) { PlayerPrefs.SetInt("Headbob", 1); } else if (Bobtoggle.GetComponent <UnityEngine.UI.Toggle>().isOn == false) { PlayerPrefs.SetInt("Headbob", 0); } }
public void SettingsTemp() { GameObject Bobtoggle; Bobtoggle = GameObject.Find("BobToggle"); if (PlayerPrefs.GetInt("Headbob") == 1) { Bobtoggle.GetComponent <UnityEngine.UI.Toggle>().isOn = true; } else { Bobtoggle.GetComponent <UnityEngine.UI.Toggle>().isOn = false; } GameObject.Find("MusicVolume").GetComponent <UnityEngine.UI.Slider>().value = PlayerPrefs.GetFloat("Music"); }