private void EndTurn() { boardUI.MiniDiceShrinkAll(); StartCoroutine(boardUI.HideButtons()); StartCoroutine(boardUI.HideHearts()); foreach (Dice dice in dices) { StartCoroutine(dice.Shrink()); } }
private void EndTurn() { boardUI.MiniDiceShrinkAll(); StartCoroutine(boardUI.HideButtons()); StartCoroutine(boardUI.HideHearts()); foreach (Dice dice in dices) { StartCoroutine(dice.Shrink()); } }