private void Start() { Instance = this; highlights = new List <GameObject>(); whiteCheckHighlights = new List <GameObject>(); blackCheckHighlights = new List <GameObject>(); }
private void Start() { Instance = this; highlightsGrama = new List <GameObject>(); highlightsTerra = new List <GameObject>(); }
void Start() { Instance = this; highlights = new List <GameObject>(); }
void Awake() { Instance = this; }