private void InitializeData() { cache = BoardGameCache.Instance; // Fake board game with temp title boardGame = new BoardGame() { Name = " " }; }
private void InitializeData() { cache = BoardGameCache.Instance; // Fake board game with temp title boardGame = new BoardGame() { Name = " " }; expansions = new ObservableCollection <BoardGame>(Enumerable.Empty <BoardGame>()); expansionsVisible = Visibility.Visible; InitializeExploreOptions(); }
private void InitializeData() { BoardGames = new IndexedObservableCollection <IndexedBoardGame>(); cache = BoardGameCache.Instance; }
private void InitializeData() { SearchResult = new ObservableCollection <BoardGame>(); cache = BoardGameCache.Instance; }