public void SelectSlot() { if (boardEditor != null) { boardEditor.EnableSlotManipulation(false); boardEditor.PlaceCell(this); } }
public void UseCell() { cellLibrary.ShowInfo(false, null); boardEditor.EnableSlotManipulation(true); }
public void SelectSlot() { if (boardEditor != null) { boardEditor.EnableSlotManipulation(false); boardEditor.PlaceCell(this); } }
public void UseCell() { cellLibrary.ShowInfo(false, null); boardEditor.EnableSlotManipulation(true); }