Example #1
0
 void Awake()
 {
     bball    = Resources.Load <BlueBall>("BlueWarrior");
     wball    = Resources.Load <WhiteBall>("WhiteWarrior");
     panel    = transform.Find("Panel").gameObject;
     square   = Resources.Load <Square>("Square");
     triangle = Resources.Load <Triangle>("Triangle");
     star     = Resources.Load <Star>("Star");
 }
Example #2
0
    public void CreateWarriors()
    {
        BlueBall bball_1 = Instantiate(bball, new Vector3(-6.5f, 3.5f, 0f), Quaternion.identity) as BlueBall;
        BlueBall bball_2 = Instantiate(bball, new Vector3(-3f, 0f, 0f), Quaternion.identity) as BlueBall;
        BlueBall bball_3 = Instantiate(bball, new Vector3(-6.5f, -3.5f, 0f), Quaternion.identity) as BlueBall;

        WhiteBall wball_1 = Instantiate(wball, new Vector3(6.5f, 3.5f, 0f), Quaternion.identity) as WhiteBall;
        WhiteBall wball_2 = Instantiate(wball, new Vector3(3f, 0f, 0f), Quaternion.identity) as WhiteBall;
        WhiteBall wball_3 = Instantiate(wball, new Vector3(6.5f, -3.5f, 0f), Quaternion.identity) as WhiteBall;

        foreach (var warrior in new GameObject[] { bball_1.gameObject, bball_2.gameObject, bball_3.gameObject, wball_1.gameObject, wball_2.gameObject, wball_3.gameObject })
        {
            AddExtensions(warrior);
            jiEst++;
            jiEst = jiEst % 3;
        }
    }