Example #1
0
        private static int[] DecodeI8Routine(byte[] I8Data, int Width, int Height)
        {
            int[] GrayscaleData = new int[I8Data.Length];
            for (int i = 0; i < GrayscaleData.Length; i++)
            {
                GrayscaleData[i] = (I8Data[i] << 24) | (I8Data[i] << 16) | (I8Data[i] << 8) | I8Data[i];
            }

            return(BlockFormat.Decode(GrayscaleData, Width, Height, 8, 4));
        }
Example #2
0
        private static int[] DecodeIA8Routine(byte[] IA8Data, int Width, int Height)
        {
            int[] GrayscaleData = new int[IA8Data.Length / 2];
            for (int i = 0; i < GrayscaleData.Length; i++)
            {
                int idx = i * 2;
                GrayscaleData[i] = (IA8Data[idx] << 24) | (IA8Data[idx + 1] << 16) | (IA8Data[idx + 1] << 8) | IA8Data[idx + 1];
            }

            return(BlockFormat.Decode(GrayscaleData, Width, Height, 4, 4));
        }
Example #3
0
        private static int[] DecodeIA4Routine(byte[] IA4Data, int Width, int Height, bool Unswizzle = true)
        {
            int[] GrayscaleData = new int[IA4Data.Length];
            for (int i = 0; i < GrayscaleData.Length; i++)
            {
                byte LeftPixelValue  = (byte)(((IA4Data[i] & 0xF0) | (IA4Data[i] >> 4)) & 0xFF); // Alpha
                byte RightPixelValue = (byte)(((IA4Data[i] << 4) | (IA4Data[i] & 0x0F)) & 0xFF);

                GrayscaleData[i] = (LeftPixelValue << 24) | (RightPixelValue << 16) | (RightPixelValue << 8) | RightPixelValue;
            }

            return(Unswizzle ? BlockFormat.Decode(GrayscaleData, Width, Height, 8, 4) : GrayscaleData);
        }
Example #4
0
        private static int[] DecodeI4Routine(byte[] I4Data, int Width, int Height, bool Unswizzle = true)
        {
            int[] GrayscaleData = new int[I4Data.Length * 2];
            for (int i = 0; i < I4Data.Length; i++)
            {
                byte LeftPixelValue  = (byte)((I4Data[i] & 0xF0) | (I4Data[i] >> 4));
                byte RightPixelValue = (byte)((I4Data[i] << 4) | (I4Data[i] & 0x0F));

                int idx = i * 2;
                GrayscaleData[idx]     = (0xFF << 24) | (LeftPixelValue << 16) | (LeftPixelValue << 8) | LeftPixelValue;
                GrayscaleData[idx + 1] = (0xFF << 24) | (RightPixelValue << 16) | (RightPixelValue << 8) | RightPixelValue;
            }

            return(Unswizzle ? BlockFormat.Decode(GrayscaleData, Width, Height, 8, 8) : GrayscaleData);
        }
Example #5
0
        private static int[] C8ImageSubroutineDecode(byte[] C8ImageData, ushort[] Palette, int Width, int Height)
        {
            int[] RGB8Palette = new int[Palette.Length];
            for (int i = 0; i < RGB8Palette.Length; i++)
            {
                RGB8Palette[i] = (int)RGB5A3.ToARGB8(Palette[i]);
            }

            byte[] UnscrambledData = BlockFormat.Decode(C8ImageData, Width, Height, 8, 4);
            int[]  ImageData       = new int[UnscrambledData.Length];

            for (int i = 0; i < ImageData.Length; i++)
            {
                ImageData[i] = RGB8Palette[UnscrambledData[i]];
            }

            return(ImageData);
        }
Example #6
0
        public static int[] Decode(ushort[] rgba16Data, int width, int height)
        {
            var dataOut  = new int[width * height];
            var position = 0;

            rgba16Data = BlockFormat.Decode(rgba16Data, width, height, 4, 4);

            for (var y = 0; y < height; y++)
            {
                for (var x = 0; x < width; x++)
                {
                    dataOut[position] = (int)RGB5A3.ToARGB8(rgba16Data[position]);
                    position++;
                }
            }

            return(dataOut);
        }
Example #7
0
        private static int[] C4ImageSubroutineDecode(byte[] C4ImageData, ushort[] Palette, int Width, int Height, bool UsesBlocks = true)
        {
            C4ImageData = Utilities.Utilities.SeparateNibbles(C4ImageData);
            int[] RGB8Palette = new int[Palette.Length];
            for (int i = 0; i < RGB8Palette.Length; i++)
            {
                RGB8Palette[i] = (int)RGB5A3.ToARGB8(Palette[i]);
            }

            byte[] UnscrambledData = UsesBlocks ? BlockFormat.Decode(C4ImageData, Width, Height, 8, 8) : C4ImageData;
            int[]  ImageData       = new int[UnscrambledData.Length];

            for (int i = 0; i < ImageData.Length; i++)
            {
                ImageData[i] = RGB8Palette[UnscrambledData[i]];
            }

            return(ImageData);
        }