public void HideAll(BlipType type) { foreach (var b in Blips.Where(x => x.Type == type)) { b.IsEnabled = false; } }
private static void DoBlip(Object context, Color color, string text, BlipType type) { #if UNITY_EDITOR var st = new StackTrace(); var sf = st.GetFrame(2); var currentMethodName = sf.GetMethod(); var methodname = currentMethodName.Name; var file = currentMethodName.DeclaringType.ToString(); var ust = StackTraceUtility.ExtractStackTrace(); var frames = ust.Split('\n'); #else string file = ""; string methodname = ""; string[] frames = new string[] { "", "", "" }; #endif switch (type) { case BlipType.None: UnityEngine.Debug.Log(ColorPad("[blip]", color) + " " + file + ":" + methodname + "\n" + text + "\n" + "[blip origin] " + frames[2] + "\n\n", context); break; case BlipType.Warning: UnityEngine.Debug.LogWarning(ColorPad("[blip]", color) + " " + file + ":" + methodname + "\n" + text + "\n" + "[blip origin] " + frames[2] + "\n\n", context); break; case BlipType.Error: UnityEngine.Debug.LogError(ColorPad("[blip]", color) + " " + file + ":" + methodname + "\n" + text + "\n" + "[blip origin] " + frames[2] + "\n\n", context); break; default: break; } }
private static void DoBlip(Object context, Color color, string text, BlipType type) { #if UNITY_EDITOR StackTrace st = new StackTrace(); StackFrame sf = st.GetFrame(2); MethodBase currentMethodName = sf.GetMethod(); string methodname = currentMethodName.Name; string file = currentMethodName.DeclaringType.ToString(); #else string file = ""; string methodname = ""; #endif switch (type) { case BlipType.None: UnityEngine.Debug.Log(ColorPad("[blip]", color) + " " + text + " " + file + ":" + methodname, context); break; case BlipType.Warning: UnityEngine.Debug.LogWarning(ColorPad("[blip]", color) + " " + text + " " + file + ":" + methodname, context); break; case BlipType.Error: UnityEngine.Debug.LogError(ColorPad("[blip]", color) + " " + text + " " + file + ":" + methodname, context); break; default: break; } }
/** * Constructor * * @param val the code * @param d the description */ private BlipType(int val,string d) { value = val; desc = d; BlipType[] newtypes = new BlipType[types.Length + 1]; System.Array.Copy(types,0,newtypes,0,types.Length); newtypes[types.Length] = this; types = newtypes; }
/** * Constructor * * @param val the code * @param d the description */ private BlipType(int val, string d) { value = val; desc = d; BlipType[] newtypes = new BlipType[types.Length + 1]; System.Array.Copy(types, 0, newtypes, 0, types.Length); newtypes[types.Length] = this; types = newtypes; }
public void CreateAndRegisterBlip(BlipType type, int index, Point coords) { CollectibleBlip blip = new CollectibleBlip() { Type = type, Index = index, Coords = coords }; blip.PropertyChanged += Blip_PropertyChanged; Blips.Add(blip); }
internal BlipStoreEntry(byte[] checkSum, BlipType blipType, uint atomLength, uint referenceIndex) : base(2, (uint)blipType, EscherType.MSOFBTBSE, (ushort)(atomLength + 36 + 8)) { m_btWin32 = (byte)blipType; m_btMacOS = (byte)blipType; m_rgbUID = checkSum; m_size = atomLength + 8; m_referenceIndex = referenceIndex; m_cRef = 1u; }
/** * Gets the blip type given the value * * @param val get the value * @return the blip type */ public static BlipType getType(int val) { BlipType type = UNKNOWN; for (int i = 0; i < types.Length; i++) { if (types[i].value == val) { type = types[i]; break; } } return(type); }
public BlipStoreEntry(BinaryReader _reader, uint size, uint typeCode, uint version, uint instance) : base(_reader, size, typeCode, version, instance) { this.btWin32 = (BlipType)this.Reader.ReadByte(); this.btMacOS = (BlipType)this.Reader.ReadByte(); this.rgbUid = this.Reader.ReadBytes(16); this.tag = this.Reader.ReadInt16(); this.size = this.Reader.ReadUInt32(); this.cRef = this.Reader.ReadUInt32(); this.foDelay = this.Reader.ReadUInt32(); this.usage = (BlipUsage)this.Reader.ReadByte(); this.cbName = this.Reader.ReadByte(); this.unused2 = this.Reader.ReadByte(); this.unused3 = this.Reader.ReadByte(); if (this.BodySize > 0x24) { this.Blip = Record.ReadRecord(this.Reader); } }
public void PlotAll(BlipType type) { int stateArrayBase = -1; switch (type) { case BlipType.Package: stateArrayBase = (int)GlobalVariable.Package1Collected; break; case BlipType.Rampage: stateArrayBase = (int)GlobalVariable.Rampage1Passed; break; case BlipType.StuntJump: stateArrayBase = (int)GlobalVariable.StuntJump1Completed; break; } var b = Blips.Where(x => x.Type == type).ToArray(); for (int i = 0; i < b.Length; i++) { int state = TheEditor.GetGlobal(stateArrayBase + i); b[i].IsCollected = (state != 0); b[i].IsEnabled = true; } }
internal uint AddImage(Stream imageData, ImageFormat format, string imageName, int workSheetId, out uint startSPID, out ushort dgID) { EscherType escherType = EscherType.MSOFBTUNKNOWN; BlipType blipType = BlipType.MSOBLIPUNKNOWN; BlipSignature blipSignature = BlipSignature.MSOBIUNKNOWN; if (format.Equals(ImageFormat.Bmp)) { escherType = EscherType.MSOFBTBLIP_DIB; blipType = BlipType.MSOBLIPDIB; blipSignature = BlipSignature.MSOBIDIB; } else if (format.Equals(ImageFormat.Jpeg)) { escherType = EscherType.MSOFBTBLIP_JPEG; blipType = BlipType.MSOBLIPJPEG; blipSignature = BlipSignature.MSOBIJFIF; } else if (format.Equals(ImageFormat.Gif)) { escherType = EscherType.MSOFBTBLIP_GIF; blipType = BlipType.MSOBLIPPNG; blipSignature = BlipSignature.MSOBIPNG; } else if (format.Equals(ImageFormat.Png)) { escherType = EscherType.MSOFBTBLIP_GIF; blipType = BlipType.MSOBLIPPNG; blipSignature = BlipSignature.MSOBIPNG; } if (m_clusters == null) { m_clusters = new Dictionary <int, ushort>(); } if (m_bStoreContainer == null) { m_bStoreContainer = new BlipStoreContainer(); } if (m_imageTable == null) { m_imageTable = new Dictionary <string, CheckSumImage>(); } int num = (int)imageData.Length; CheckSumImage checkSumImage; if (m_imageTable.ContainsKey(imageName)) { checkSumImage = m_imageTable[imageName]; } else { byte[] checkSum = CheckSum(imageData); int streamIndex = m_bStoreContainer.GetStreamPosFromCheckSum(checkSum); if (streamIndex == -1) { UpdateImageStreamDGC(imageName, imageData, escherType, out streamIndex); } checkSumImage = new CheckSumImage(checkSum, streamIndex); m_imageTable.Add(imageName, checkSumImage); } if (escherType == EscherType.MSOFBTBLIP_DIB) { num -= 14; StreamList[checkSumImage.StreamIndex].Offset = 14; } uint result = AddImage(checkSumImage.CheckSum, checkSumImage.StreamIndex, num, escherType, blipType, blipSignature, workSheetId); dgID = m_clusters[workSheetId]; startSPID = m_drawingGroup.GetStartingSPID(dgID); return(result); }
internal uint AddImage(byte[] checkSum, int streamIndex, int imageLength, EscherType escherType, BlipType blipType, BlipSignature blipSignature) { if (m_bSEList == null) { m_bSEList = new Hashtable(); } string @string = Encoding.ASCII.GetString(checkSum); if (m_bSEList.ContainsKey(@string)) { BlipStoreEntry obj = (BlipStoreEntry)m_bSEList[@string]; obj.ReferenceCount++; return(obj.ReferenceIndex); } if (m_blipList == null) { m_blipList = new ArrayList(); } Blip blip = new Blip(checkSum, streamIndex, imageLength, escherType, blipSignature); m_blipList.Add(blip); base.Instance = (uint)m_blipList.Count; BlipStoreEntry value = new BlipStoreEntry(checkSum, blipType, blip.Length, (uint)m_blipList.Count); m_bSEList.Add(@string, value); m_totalLength += 44 + imageLength + 8 + 16 + 1; return((uint)m_blipList.Count); }
/// <summary> /// Creates a blip from all the createBlip parameters /// </summary> public Blip(Vector3 vector, BlipType icon, Color color, int size = 2, int ordering = 0, float visibleDistance = 16383.0f) : this(MtaClient.CreateBlip(vector.X, vector.Y, vector.Z, (int)icon, size, color.R, color.G, color.B, color.A, ordering, visibleDistance)) { }
public static Task <IBlip> CreateBlip(BlipType type, Position pos) => AltVAsync.Schedule(() => Alt.CreateBlip(type, pos));
public static IBlip CreateBlip(IPlayer player, BlipType type, Position pos) => Core.CreateBlip(player, (byte)type, pos);
public static IBlip CreateBlip(BlipType type, IEntity entityAttach) => Module.Server.CreateBlip(null, (byte)type, entityAttach);
public static IBlip CreateBlip(BlipType type, Position pos) => Module.Server.CreateBlip(null, (byte)type, pos);
public static IBlip CreateBlip(IPlayer player, BlipType type, IEntity entityAttach) => Module.Server.CreateBlip(player, (byte)type, entityAttach);
public static IBlip CreateBlip(IPlayer player, BlipType type, Position pos) => Module.Server.CreateBlip(player, (byte)type, pos);
private static IObstacle CreateDecorationForObject(ref IObstacle concreteObstacle) { MovementType movement = (MovementType)UnityEngine.Random.Range(0, (int)MovementType.Dynamic + 1); BlipType blip = (BlipType)UnityEngine.Random.Range(0, (int)BlipType.Delayed + 1); /*TODO: * Create better generation algorithm. * - Static objects should be more common * - Dynamic/Static ratio should increase while player continues playing. * - Blippers should be very common (atlesat a ratio of 3 blipper/non-blipper) */ IObstacle decorated = concreteObstacle; switch (blip) { case BlipType.Standart: decorated = new BlipDecorator(decorated); break; case BlipType.Existing: decorated = new ExistingBlip(decorated); break; case BlipType.Delayed: decorated = new DelayedBlip(decorated); break; case BlipType.None: break; default: Debug.LogError("Impossbile Blip Decoration Randomized"); break; } switch (movement) { case MovementType.None: decorated = new MovementDecorator(decorated); break; case MovementType.Static: //Static //TODO: Disabled for now. Find a use //decorated = new StaticMovementDecorator(decorated); decorated = new MovementDecorator(decorated); break; case MovementType.Dynamic: //Dynamic decorated = new DynamicMovementDecorator(decorated, new Vector2(4, 4), 7f); //TODO: Change vector.zero to a meaningful path; break; default: Debug.LogError("Impossbile Movement Decoration Randomized"); break; } return(decorated); }
public static Task <IBlip> CreateBlip(IPlayer player, BlipType type, Position pos) => AltVAsync.Schedule(() => Alt.CreateBlip(player, type, pos));
/// <summary> /// Creates a blip from all createBlip parameters /// </summary> public Blip(Vector3 vector, BlipType icon, Color color, int size = 2, int ordering = 0, float visibleDistance = 16383.0f, Element visibleTo = null) : this(MtaServer.CreateBlip(vector.X, vector.Y, vector.Z, (int)icon, size, color.R, color.G, color.B, color.A, ordering, visibleDistance, visibleTo?.MTAElement)) { }
public static Task <IBlip> CreateBlip(BlipType type, IEntity entityAttach) => AltVAsync.Schedule(() => Alt.CreateBlip(type, entityAttach));
public static async Task <IBlip> CreateBlip(BlipType type, IEntity entityAttach) => await AltVAsync.Schedule(() => Alt.CreateBlip(type, entityAttach)).ConfigureAwait(false);
public static IBlip CreateBlip(IPlayer player, BlipType type, IEntity entityAttach) => Core.CreateBlip(player, (byte)type, entityAttach);
private uint AddImage(byte[] checkSum, int streamIndex, int imageLength, EscherType escherType, BlipType blipType, BlipSignature blipSignature, int workSheetId) { if (m_clusters.ContainsKey(workSheetId)) { int dgID = m_clusters[workSheetId]; m_drawingGroup.IncrementShapeCount(dgID); } else { m_clusters.Add(workSheetId, (ushort)(m_clusters.Count + 1)); int dgID = m_clusters.Count; m_drawingGroup.AddCluster(dgID); m_drawingGroup.IncrementShapeCount(dgID); } return(m_bStoreContainer.AddImage(checkSum, streamIndex, imageLength, escherType, blipType, blipSignature)); }
public static IBlip CreateBlip(BlipType type, Position pos) => Core.CreateBlip(null, (byte)type, pos);
public static IBlip CreateBlip(BlipType type, IEntity entityAttach) => Core.CreateBlip(null, (byte)type, entityAttach);
/// <summary> /// Creates a blip attached to an element in the world /// </summary> public Blip(PhysicalElement physicalElement, BlipType icon, Color color, int size = 2, int ordering = 0, float visibleDistance = 16383.0f, Element visibleTo = null) : this(MtaServer.CreateBlipAttachedTo(physicalElement.MTAElement, (int)icon, size, color.R, color.G, color.B, color.A, ordering, visibleDistance, visibleTo?.MTAElement)) { }
public static async Task <IBlip> CreateBlip(BlipType type, Position pos) => await AltVAsync.Schedule(() => Alt.CreateBlip(type, pos)).ConfigureAwait(false);