private void Start() { Blink = GetComponent <BlinkDestroy>(); Blink.StartDelay = blinkDelay; Blink.Rate = blinkRate; Blink.MaxBlinkCount = maxBlinkCount; }
private void Start() { blink = GetComponent <BlinkDestroy>(); blink.MaxBlinkCount = maxBlinkCount; blink.Rate = blinkRate; blink.StartBlinking(); }
protected override void Start() { blink = GetComponent <BlinkDestroy>(); blink.StartDelay = blinkDelay; blink.Rate = blinkRate; blink.MaxBlinkCount = maxBlinkCount; base.Start(); }