public void BlindPointsTest() { Blind blind = new Blind(); blind.AddCard(card1); blind.AddCard(card2); Assert.AreEqual(2, blind.BlindPoints()); }
public void SwapCardTest() { Blind blind = new Blind(); blind.AddCard(card1); blind.AddCard(card2); blind.SwapCard(0, card3); Assert.AreEqual(card3, blind.BlindCards[0]); Assert.AreEqual(card2, blind.BlindCards[1]); blind.SwapCard(1, card1); Assert.AreEqual(card1, blind.BlindCards[1]); }
public void AddCardTest() { Blind blind = new Blind(); blind.AddCard(card1); blind.AddCard(card2); Assert.AreEqual(card1, blind.BlindCards[0]); Assert.AreEqual(card2, blind.BlindCards[1]); blind.AddCard(card3); Assert.AreEqual(2, blind.BlindCards.Count); Assert.AreEqual(card1, blind.BlindCards[0]); Assert.AreEqual(card2, blind.BlindCards[1]); }
private void DealCards(List <IPlayer> players) { bool missingTrump = true; while (missingTrump) { IDeck Deck = new Piquet(); int timesAround = Deck.Cards.Count / players.Count; for (int i = 0; i < timesAround; ++i) { foreach (IPlayer player in players) { player.AddToHand(Deck.GetTopCard()); } } Blind.AddCard(Deck.GetTopCard()); Blind.AddCard(Deck.GetTopCard()); players.ForEach(player => { missingTrump &= !player.Hand.Cards.Aggregate(false, (agg, card) => agg || card.IsTrump()); }); // If nobody got trump, wipe the hands and blind and start again if (missingTrump) { players.ForEach(player => { player.Hand = new Hand.Hand(); }); Blind = new Blind.Blind(); } } }