private void PunishBless(ref int index) { if (config.PunishBlessLevel > 0) { var blessId = BlessBook.GetRandomBlessLevel(false, config.PunishBlessLevel); BlessManager.AddBless(blessId, GameConstants.QuestBlessTime); vRegion.AddRegion(new PictureRegion(index, pos.X + 3 + 20 + (index - 1) * 70, pos.Y + 3 + 25, 60, 60, PictureRegionCellType.Bless, blessId)); index++; } }
private void pictureBoxBuy_Click(object sender, EventArgs e) { var config = ConfigData.GetBlessConfig(blessId); uint cost = 0; if (config.Type == 1) //买入 { cost = GameResourceBook.OutMercuryBlessBuy(config.Level); } else { cost = GameResourceBook.OutMercuryBlessBuy(config.Level); } if (!UserProfile.InfoBag.HasResource(GameResourceType.Mercury, cost)) { parent.AddFlowCenter("资源不足", "Red"); return; } UserProfile.InfoBag.SubResource(GameResourceType.Mercury, cost); if (config.Type == 1) //买入 { BlessManager.AddBless(blessId, GameConstants.QuestBlessTime); UserProfile.InfoWorld.BlessShopItems.Remove(blessId); parent.AddFlowCenter("祝福成功", "Lime"); } else { BlessManager.RemoveBless(blessId); parent.AddFlowCenter("移除成功", "Lime"); } (parent as BlessForm).RefreshPage(); parent.Invalidate(); }
public static void ParseCommand(string cmd) { string[] data = cmd.Split(' '); if (data.Length == 0) { return; } try { switch (data[0]) { case "exp": if (data.Length == 2) { UserProfile.InfoBasic.AddExp(int.Parse(data[1])); } break; case "cad": if (data.Length == 2) { UserProfile.InfoCard.AddCard(int.Parse(data[1])); } break; case "atp": if (data.Length == 2) { UserProfile.InfoBasic.AttrPoint += int.Parse(data[1]); } break; case "mov": if (data.Length == 2) { UserProfile.InfoBasic.Position = 0; //如果是0,后面流程会随机一个位置 } Scene.Instance.ChangeMap(int.Parse(data[1]), true); break; case "eqp": if (data.Length == 2) { UserProfile.InfoEquip.AddEquip(int.Parse(data[1]), 60); } break; case "itm": if (data.Length == 3) { UserProfile.InfoBag.AddItem(int.Parse(data[1]), int.Parse(data[2])); } break; case "emys": foreach (int peopleId in ConfigData.PeopleDict.Keys) { DbRivalState memRival = new DbRivalState(peopleId); memRival.Avail = true; UserProfile.InfoRival.Rivals[peopleId] = memRival; } break; case "gold": if (data.Length == 2) { GameResource res = new GameResource(); res.Gold = int.Parse(data[1]); UserProfile.InfoBag.AddResource(res.ToArray()); } break; case "res": if (data.Length == 2) { int v = int.Parse(data[1]); UserProfile.InfoBag.AddResource(new int[] { 0, v, v, v, v, v, v }); } break; case "dmd": if (data.Length == 2) { UserProfile.InfoBag.AddDiamond(int.Parse(data[1])); } break; case "acv": if (data.Length == 2) { UserProfile.Profile.InfoAchieve.SetAchieve(int.Parse(data[1])); } break; case "view": if (data.Length == 3) { PeopleBook.ViewMatch(int.Parse(data[1]), int.Parse(data[2]), "default", TileConfig.Indexer.DefaultTile); } break; case "fbat": if (data.Length == 3) { FastBattle.Instance.StartGame(int.Parse(data[1]), int.Parse(data[2]), "default", TileConfig.Indexer.DefaultTile); MainTipManager.AddTip(string.Format("{0} {1}合", FastBattle.Instance.LeftWin ? "左胜" : "右胜", BattleManager.Instance.StatisticData.Round), "White"); } break; case "cbat": if (data.Length == 4) { var result = CardFastBattle.Instance.StartGame(int.Parse(data[1]), int.Parse(data[2]), int.Parse(data[3])); MainTipManager.AddTip(string.Format("{0} {1}合", result, BattleManager.Instance.StatisticData.Round), "White"); } break; case "scr": if (data.Length == 2) { switch (data[1]) { case "Vs": GmScript.MonsterVsBatch(); break; } } break; case "sceq": NpcTalkForm sw = new NpcTalkForm(); sw.EventId = int.Parse(data[1]); sw.NeedBlackForm = true; PanelManager.DealPanel(sw); break; case "cure": UserProfile.InfoBasic.MentalPoint = 100; UserProfile.InfoBasic.HealthPoint = 100; UserProfile.InfoBasic.FoodPoint = 100; break; case "bls": if (data.Length == 2) { BlessManager.AddBless(int.Parse(data[1]), 10); } break; case "qst": if (data.Length == 2) { UserProfile.InfoQuest.SetQuest(int.Parse(data[1])); } break; } } catch (FormatException) { } catch (IndexOutOfRangeException) { } }