public override void OnInspectorGUI() { BlendshapeManager _bm = target as BlendshapeManager; base.OnInspectorGUI(); if (GUILayout.Button("AutoSetting")) { _bm.AutoSetting(); } }
void OnEnable() { bmTarget = (BlendshapeManager)target; }
public override void OnInspectorGUI() { BlendshapeManager _bm = target as BlendshapeManager; base.OnInspectorGUI(); if (GUILayout.Button("AutoSetting")) { _bm.AutoSetting(); } }
void OnEnable() { bmTarget = (BlendshapeManager)target; }