public BlendMesh(OpenGL_BLEND blend) { this.blend = blend; id = new BlendID(blend); vdata = new BlendCustomData(blend); edata = new BlendCustomData(blend); fdata = new BlendCustomData(blend); pdata = new BlendCustomData(blend); ldata = new BlendCustomData(blend); }
public BlendObject(OpenGL_BLEND blend) { this.blend = blend; id = new BlendID(blend); }
public BlendImage(OpenGL_BLEND blend) { this.blend = blend; id = new BlendID(blend); }