private void Start() { blade = GameObject.FindGameObjectWithTag("Blade").GetComponent <Blade>(); audioSrc = GetComponent <AudioSource>(); sounds = blade.GetComponents <AudioSource>(); groundSound = ground.GetComponent <AudioSource>(); groundSoundL = groundL.GetComponent <AudioSource>(); groundSoundR = groundR.GetComponent <AudioSource>(); gameOverSound = gameOverPanel.GetComponent <AudioSource>(); }