static bool PlayBlackjack() { var deck = new Deck(); deck.Shuffle(); var dealerHand = new BlackjackHand(); var userHand = new BlackjackHand(); dealerHand.AddCard(deck.DealCard()); dealerHand.AddCard(deck.DealCard()); Console.WriteLine("\nDealer's face card is " + dealerHand.GetCard(0)); userHand.AddCard(deck.DealCard()); userHand.AddCard(deck.DealCard()); Console.Write("\nUser has" + " " + userHand.GetBlackjackValue() + "\n"); userHand.DisplayCards(); if (userHand.GetBlackjackValue() == 21) { Console.WriteLine("\nCongratulations you win!"); userHand.Clear(); return(true); } else if (dealerHand.GetBlackjackValue() == 21) { Console.WriteLine("\n You Lose"); userHand.Clear(); return(false); } while (true) { if (userHand.GetBlackjackValue() < 21) { int choice = GetChoice(); switch (choice) { case 1: { userHand.AddCard(deck.DealCard()); userHand.DisplayCards(); break; } case 2: { Console.Write("\n" + userHand.GetBlackjackValue()); break; } default: { Console.WriteLine("Please enter a valid choice"); break; } } } else { Console.WriteLine("You lose!"); Console.WriteLine(dealerHand.GetBlackjackValue()); return(false); } // Console.WriteLine("\nDealer has " + dealerHand.GetBlackjackValue() + "/21"); while (dealerHand.GetBlackjackValue() <= 16) { dealerHand.AddCard(deck.DealCard()); // Console.Write("\nDealer has" + " " + dealerHand.GetCardCount() + " "); if (dealerHand.GetBlackjackValue() > 21) { Console.WriteLine("\nDealer busts... User wins!"); Console.WriteLine("\nDealer has " + dealerHand.GetBlackjackValue() + "/21"); return(true); } else if (dealerHand.GetBlackjackValue() >= userHand.GetBlackjackValue()) { Console.WriteLine("\nDealer Wins!"); Console.WriteLine("\nDealer has " + dealerHand.GetBlackjackValue() + "/21"); return(false); } else if (userHand.GetBlackjackValue() >= dealerHand.GetBlackjackValue()) { Console.WriteLine("\nUser wins!"); Console.WriteLine("\nDealer has " + dealerHand.GetBlackjackValue() + "/21"); return(true); } } } }